Abilities and Spells (cluster book):

The following are the clustered character class abilities, powers, songs and spells, which I take from and add into Guardians of Utaemia. All the content you read in this cluster book has been appropriately and legitimately copyrighted with the Library of Congress.

 

Acolyte (8) Empath (8) Magi (14) Sage (1)
Animationist (63) Enchanter (23) Magician, Common (478) Scout (3)
Arcanist (13) Evolutionist (1) Magician, Dragon (1) Shadowdancer (5)
Archer (34)   Magician, Elemental (62) Shadowmancer (7)
Argonaught (2) Fate (42) Magician, Locust (29) Shaman (27)
Assassin (4) Falconeer (0) Magician, Primal (4) Sorcerer (6)
Avatar (notes) Gladiator (1)

Magician, Serpent (15)

Spellbinder (9)
  Guardian (5) Marchman (2) Spelldancer (6)
Barbarian (3)   Monk, Dimmak (5) Spiritualist (22)
Bard (44) Healer (265) Monk, Shintar (15) Summoner (13)
Blade Dancer (1) Hex (9) Monk, Vekkarian (5) Supernaturalist (19)
Brawler (6) Hypnotist (10) Mutant (28) Symbolist (9)
Cabalist (3)   Mystic (7)  

Champion (3)

Illusionist (17)   Thief, Common (2)
Charmer (4)   Necromancer (252) Thief, Wander (11)
Conjurer (8) Jester (8)   Trainer (0)
Creationist (1) Juggernaught (2) Overseer (4) Trancer (3)
       
Death`Knell (4) Knight, Chaos (9) Paladin (7) Visionary (4)
Deminaught (2) Knight, Common (4) Protector (3)  
Divinationist (19) Knight, Forest (7) Psychic (223) Warlock (1)
Dreamweaver (21) Knight, Shadow (5)   Warrior, Common (8)

Drednaught (6)

Knight, Templar (3) Recorder (6) Warrior, Holy (3)
Druid (301)   Ritualist (13) Warrior, UnHoly (3)
Dungeon Master (9) Lightweaver (15)    

Approximate abilities / spells: 2,166 - I don't count these very often.

 

 

 

 

 

Cluster classes in title only:

Assassin (Blood-Born)

Blood Mage (Crimson Order)