Juggernaught:
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Adrenaline Surge 3:
Prerequisite: Argonaught Ability, “Adrenaline Surge 2".
This ability will give the Juggernaught the following adjustments when wounded physically:
1: +20 on avoidance-rolls vs. “Consciousness” (being knocked out), “Death”, “Fear”, “Mental-attack”, “Pain”, “Paralysis”, “Poison”, “Shock”, “Stun” and “Sudden-Death”.
2: +3 attacks per turn.
3: Damage-reduction: 3 (vs. physical damages taken to the flesh). This damage-reduction stacks with others the Juggernaught may have.
4: Juggernaught’s damage-points will double (all physical wounds received will be at 50% up).
See: Adrenaline Surge 4 (Deminaught ability).
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Immovable 3:
Prerequisites: "Immovable 1 and 2"
Juggernaught can take 25 points of damage per 3 levels advanced without being knocked back, knocked down, or knocked off balance.
This ability stacks with other "Immovable" abilities.
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