Enchanted Items (C):

 

Candles

Capsules

Charms

Cloaks

Collars

Crown

 

Clusters to sort out from the old school gaming system (many of these items are already installed into the current system):

 

%Roll: Item Type - C
01-02   Cage, Springing
03-05   Candle, Ever-burning
06-07   " ", Shaman
08-09   Cape, Flight
10-11   " ", Shadow
12-13   " ", Spreading Darkness
14-15   " ", Spreading Light
16-17   Capsules, Awareness
18-19   " ", Communication
20-21   " ", Comprehension (understand writings and languages)
22-23   Carpet, Magic
   24     Cauldron, Magic
   25     " ", Potion
   26     Cave, Kartor
27-28   Chair, Crawl
   29     Changeling Steed
31-32   Clay, Armor-molding
   33     Clay, Flesh-Mask (Masks the Physical damage of wounds for 24 Hrs., then vanishes,

                                           leaving the wound (and the penalties thus occurring once again)

 

34-35   Clay, Silent (Forest-Knights clay)
36-37   Cloak, Armor
38-39   " ", Camouflage
40-41   " ", Chameleon
   42     " ", Chameleon Alter
   43     " ", Flying
   44     " ", Ally
45-46   " ", Awareness
47-48   " ", Darkness
   49     " ", Seeing
   50     " ", Spell
   51     " ", Shifting (difficult awareness check to strike wearer)
   52     " ", Angle of Discernment (light-bending)
53-54   Clock, Hypnotic
   55     " ", Sentry
   56     " ", Sirens (as the creature: "Siren" ability)
57-58   Coin, Blesses (gamblers)
59-60   " ": Detection
61-63   " ", Mesmerizing
64-65   Control Bug
   66     Creature, Animated (pet or steed)
   67     " ", Mechanical
68-71   Cross, Blessed
72-74   Crystal, Annihilation
75-77   " ", Characteristic
78-79   " ", Freeze
80-81   " ", Power
82-83   " ", Blackflash (creates a flash that dissolves all light)
84-87   " ", Laser
88-89   " ", Lightflash (creates a flash that dissolves all darkness)
   90    " ", Sun (heat)
91-92  Crystal Ball, Audible
   93    " ", Casting
94-98  " ", Common
99-00  " ", Seeking