UnCommon Treasure Items: Bring page to top

Roll on the following chart. Even thought you are rolling for an UnCommon Item, you may be lucky enough to roll something better.

 

%Roll: Treasure Items (Rarities):Note: Use the PDF download for unfinished sections.

01-93:   UnCommon (item check remains an UnCommon).

94-98:   Rare

99-00:   Legendary

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%Roll: Treasure Item types: Note: Use the PDF download for unfinished sections here. I'm working on it.
01-10:   Armor, Magical - 1D2 +1 Found.
11-20:   Enchanted item - 1D2 +1 Found.
21-35:   Gems --------------
1D2 +1 Found.

                   Roll on the following chart for "Possible Unique Gem Quality" for each gem found:

                        %Roll: Possible Unique Gem Quality:
                        01-03:   Magical.  Roll up 1 random gem. This gem permanently houses 1 random
spell that can

                                                       be cast by one who follows that particular class. Normal prerequisites to cast

                                                       this spell apply (there will be a 40% chance of this gem holding 1-D12 x2

                                                       Spell-Points the caster can use. These spell-points regenerate as does the

                                                       spell-points for the holder of the gem.

 

                                                       Roll up 1 random: %Roll: Gem types:

                                                                                      01-95:   Common

                                                                                      96-00:   Special

 

                        04-00:   None.       Roll up 1 random: %Roll: Gem types:

                                                                                      01-95:   Common

                                                                                      96-00:   Special

 

36-50:   Money ------------------- 1-D2 +1 Checks.

51-60:   Other Valuable Item - 1-D2 +1 Found.
61-75:   Potion
-------------------- 1-D2 +1 Found

76-87:   Scrolls: %Roll: Scroll types: Note: Charts are not yet installed. Use the PDF for now.

                           01-60:   Ability/Spell -- See: "Characters, Random Determination of" - 1-D2 +1 Found.

                           61-65:   Divine Favor --- 1-D2 +1 Found.

                           66-70:   Language -- Roll on: "Region, Random Determination of"

                                                              1-D2 +1 Found.

                           71-75:   Protection --- 1-D2 +1 Found.

                           76-80:   Rune Scroll -- See: "Characters, Random Determination of" - 1-D2 +1 Found.

                           81-82:   Secret Scroll (this is similar to Secrets in the Wilderness). ----- 1-D2 +1 Found.

                           83-90:   Trade-Skill: Roll a random Trade-Skill ------------------------------ 1-D2 +1 Found.

                           91-00:   Weapon Proficiency ------------------------------------------------------- 1-D2 +1 Found.

 

  88:      Treasure Hoard Cache - Roll 1-D8 +1 additional checks on this chart (highest of 2 rolls).

89-90:   Treasure Stash ----------- Roll 1-D4 +1 additional checks on this chart (highest of 2 rolls).

91-00:   Weapon, Magical -------- 1-D2 +1 Found

 

 

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