Potion: Electric Water    

When poured onto, or into, something it will become highly charged with a current of electricity.

 

There will be a 10% chance of this being a Greater Electric Water potion (x2 damage). Value: 40 Electrum.

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Area of Effect: Wherever Electric Water is poured.

Avoidance-Roll: None.

Damage: 3-D20, yet no less than 10, in all areas of the body.

Doses: 1.

Duration: Permanent until touched and set off.

Effect Time: Instant.

Hand Movement: None.

Healing: None.

History: Unknown.

Immunities: Creatures not effected by electricity.

Invoke time: None.

Maximum Adjustment: None.

Notes: None.

 

Potion Attributes:

Color ---- : Like water.
Smell ---- : Like water.
Taste ---- : Electricity (potion has a 10% chance of discharging if one sips it to see what it tastes like).

 

Texture - : Like water.

 

Preparation: Pour Electric-Water potion onto or into something.

Range: Wherever Electric Water is poured.

Resting Time: None.

Special: None.

Susceptibilities: If caught by the effects of this potion while in water, a maximum strike will occur.

Value: 20 Electrum.