Potion: Electric Water
When poured onto, or into, something it will become highly charged with a current of electricity.
There will be a 10% chance of this being a Greater Electric Water potion (x2 damage). Value: 40 Electrum.
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Area of Effect: Wherever Electric Water is poured.
Avoidance-Roll: None.
Damage: 3-D20, yet no less than 10, in all areas of the body.
Doses: 1.
Duration: Permanent until touched and set off.
Effect Time: Instant.
Hand Movement: None.
Healing: None.
History: Unknown.
Immunities: Creatures not effected by electricity.
Invoke time: None.
Maximum Adjustment: None.
Notes: None.
Potion Attributes:
Color ---- : Like water.
Smell ---- : Like water.
Taste ---- : Electricity (potion has a 10% chance of discharging if one sips it to see what it tastes like).
Texture - : Like water.
Preparation: Pour Electric-Water potion onto or into something.
Range: Wherever Electric Water is poured.
Resting Time: None.
Special: None.
Susceptibilities: If caught by the effects of this potion while in water, a maximum strike will occur.
Value: 20 Electrum.