Blood'Gem: Bring Page to Top
Blood-red gem used in conjunction with spells and abilities that deal with the blood. The gem must be worn against the bare flesh as a spell is cast, or an ability invoked, for its power to work. The increased duration is as follows:
%Roll: Increase for blood-point based healing / regeneration abilities and spells:
01-60: Adds 2-D6 +2 to healing spells and abilities which regenerate, or increase, blood-points.
Value: 1,400 white-gold
61-85: Adds 3-D6 +3 to healing spells and abilities which regenerate, or increase, blood-points.
Value: 2,100 white-gold
86-00: Adds 4-D6 +4 to healing spells and abilities which regenerate, or increase, blood-points.
Value: 2,900 white-gold
Special notes:
None.