Road Kill     

Also known as Deadman's Dish, this recipe is not for the living, but for the Undead.

 

This vile recipe was reluctantly concocted to attract Ghouls; to get them into a single area.

By accomplishing this, heroes could destroy the Ghouls threatening them (for Ghouls mindlessly feast upon those laid to rest --- as well as the living caught off guard).

 

Creating this sickening stew takes a stout mind and a hardened heart. A decreased sense of smell helps with the mixing of the ingredients, for the smell alone will make one vomit if an Avoidance-Roll vs. "Disease" is not successful.

 

Benefits:

Has a 30% chance of attracting Ghouls per night if placed within a burial site.

Road Kill must be uncovered at midnight for this to work, no sooner, no later.

 

Cooking Level needed for "Benefits":

3rd Level Mastery.

 

Duration of Benefits:

72 hours.

 

Instructions:

Pour skunk water (taken from a rotten log) into a cold, unclean heavy iron pot.

Add the decomposing carcasses of the following creatures into the pot (bones and all):

Tainted Water (1 potion).

6 Rats

12 Mice

4 Turtles

12 Frogs

8 Snakes

 

Seal the contents tight.

Let set for 1 fortnight (2 weeks), after which it will be ready.

It can then be opened to possibly attract Ghouls (or drive away the living - so vile be this foul creation.

Notes:

None.

 

Ingredients:

Tainted Water (1 potion).

6 dead Rats.

12 dead Mice.

4 dead Turtles.

12 dead Frogs.

8 dead Snakes.

 

Value:

3 Silver.