


Recipes (Cook):
The following is a Recipes list, randomized for game-play:
%Roll: Recipes:
01-30: Chicken Squibbles
31-50: Ember-Roasted Chicken
51-80: Feelaygumbo
81-00: Roadkill
Note: Activate these charts after you have a MINIMUM OF 5 RECIPES in each.
Recipe Rarity:
Roll on Chart #1 to see what "Recipe Rarity" has been found:
Chart #1
%Roll Recipe Rarity:
01-54 Common
55-67 1st Mastery
68-79 2nd Mastery
80-90 3rd Mastery
91-00 Roll on Chart #2
Chart #2
%Roll Recipe Rarity:
01-54 4th Mastery
55-67 5th Mastery
68-79 6th Mastery
80-90 7th Mastery
91-00 Roll on Chart #3
Chart #3
%Roll Recipe Rarity:
01-67 8th Mastery
68-79 9th Mastery
80-90 10th Mastery
91-00 Ascened
Notes to self:
- Needed: 110 Cooking Recipes (10 for each Rarity (that is a minimum of 110).
- Let the test-players get creative. They love this kind of thing.
- Transfer recipes from the Cluster Book (use them up -- add the art you did with these - no ai art if possible. Pull out all your art and make sure each piece is on the site. Finish the ones you have quickly, or just ai them and get them up (like the mushroom forest). You have no time to waste now.
- Will: Back burner... we'll see on that one. No "all your eggs in one basket" thing. No good. Too easy to discard something you put no work into. Father gave your unclke a car once. Cost him $200 (I think it was during the 50s, but I don't know). Father said my uncle drove it into the ground. When it broke down, he simply walked away from it. No, none of the eggs in one basket thing. Must be worthy targets. Might have to open source this. Look into it.
To Do List:
1. Cooking Recipes (10+ = 120+) Add more after this list is done in the order you see below.
2. Prices (critical). Confused Economy. GET THIS DONE.
3. Divine Favors (at least 5 for each class (160+).
4. Oracles (do a single list for now. great belcurve with %-based roll)
5. Relics (10+). Remember, relics are mostly one-of-a-kind powerhouse items.
6. Scrolls (are good, but make a separate page to roll up specific scroll types).
7. Enchanted Items: Magical Rings variety is highly lacking.
What are you thinking?
Why neglect one of the most amazing sections of the Treasure Book?
You have a multitude of magical rings (take down and look through the hard copy cluster rings book (location: 1C).
Why are you not putting these into the system?
Do not neglect the Treasure Book.
It must be practically endless for the players.
Why neglect what brings on fond memories of high adventure?
Do not lay Enchanted Rings to rest, or you dishonor Ray, Ralph, Seth, Mike, Tony, Michelle, Yitka, Shawn, Eric, Roger, John, Travis, Matt, Nathan, Robert, and so many others.
Players love to find magical rings, especially when finding a new ring never before rolled up.
Important:
The Treasure Book IS SET FOR ENDLESS POSSIBILITIES. It is a treat to roll up treasure never rolled up before, even after 39 years. The book is great as it stands, but it needs more variety (Enchanted Rings are LACKING, but easily filled).
