Mutant (Common):

%Roll: Mutant Abilities:

01-70:   Common

71-90:   UnCommon

91-00:   Rare

 

%Roll: Common Mutant Abilities:

01-13:   Body Endurance           (Ability)   (Modification-Point cost 50)

14-26:   Body Mass                   (Ability)   (Modification-Point cost 10)

27-39:   Cats Reflex                  (Ability)   (Modification-Point cost 10)

40-52:   Mongoose                     (Ability)   (Modification-Point cost 20)

53-64:   Spider Climb                 (Ability)   (Modification-Point cost 40)

65-76:   Sustenance                    (Ability)   (Modification-Point cost 30)

77-88:   Wings                            (Ability)   (Modification-Point cost 30)

89-00:   Vision of the Mutant    (Ability)   (Modification-Point cost 60)

 

 

Body Endurance (Adventurer Abilities (levels 0+) Return to top

 

Makes the physical body of the Mutant highly durable to damage.

 

Modification-Point Cost (M.P.C.) : 50

Prerequisites --------------------------- : Mutant.

Ability-points to Invoke:

25

Ability, Power, Spell Preparation:

None.

Area of Effect:

Mutant only.

Avoidance-Roll:

None.

Damage:

None.

Duration:

1-D12 turns (+1-D6 turns per 3 levels advanced.

+1-D6 turns per scroll memorized after learning this power.

Effect Time:

Instant.

Explanation:

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This power will cause the Mutant's skin to become rigid to the point that any physical damage will be cut down to 10% (rounded up).

Hand Movement:

None.

Healing:

None.

Immunities:

Only physical attacks will be negated to 10% (weapons, claws, bites, etc.).

 

Lightning, Acid and Cold will only be negated by 50% (rounded up).

Invoke time:

3 turns (15 seconds).

Maximum Adjustment:

None.

Notes:

None.

Range:

Mutant only.

Resting Time:

None.

Spell-points to Cast:

None. This is an ability.

Spell Preparation:

None. This is an ability.

Special:

None.

Susceptibilities:

None.

Value:

50,000 white-gold

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Body Mass (Adventurer Abilities (levels 0+) Return to top

 

Body mass will allow the Mutant to cause his or her (or another's) body weight to change.

 

Modification-Point Cost (M.P.C.) : 10

Prerequisites --------------------------- : Mutant.

Ability-points to Invoke:

1 / 50 Lbs

Ability, Power, Spell Preparation:

None.

Area of Effect:

One target.

Avoidance-Roll:

Pit Mental-strength vs. Mental-strength.

Damage:

None.

Duration:

Concentration. A successful avoidance-roll vs. "Mental-Attack" must be rolled if the cster is physically touched while this spell is in effect, or this ability will fail (it must then be invoked again).

Effect Time:

Instant.

Explanation:

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This power will cause the target's weight to become lighter, or heavier (it is up to the Mutant).

 

If the body weight of a target is cut in half, half the damage from falling will be negated. On the other hand, if the target's weight is doubled, double the damage from falling will encure.

 

Othere effects can be inflicted upon objects, bridges, gates, wagons, etc. by the use of this spell. (discretion of the G.M.).

Hand Movement:

None, yet it will take a successful avoidance-roll to bring out an body weapon, if your own body will take damage by doing it.

Healing:

None.

Immunities:

None.

Invoke time:

1 turn (5 seconds) per 500 Lbs of weight Manipulated.

Maximum Adjustment:

None.

Notes:

For every point of M.S. expended, body weight will increase/decrease, at the will of the Mutant, 10 LBS.

Range:

1space (5') x your awareness.

Resting Time:

1 turn (5 seconds) per 250 Lbs. manipulated.

Spell-points to Cast:

None. This is an ability.

Spell Preparation:

None. This is an ability.

Special:

None.

Susceptibilities:

None.

Value:

10,000 white-gold

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Cats Reflex (Adventurer Abilities (levels 0+) Return to top

 

Increased initiative.

 

Modification-Point Cost (M.P.C.) : 10

Prerequisites --------------------------- : Mutant.

Ability-points to Invoke:

None. This is a passive ability that is always in effect.

Ability, Power, Spell Preparation:

None.

Area of Effect:

Mutant only.

Avoidance-Roll:

None.

Damage:

None.

Duration:

Permanent.

Effect Time:

Instant.

Explanation:

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This ability will give the Mutant a permanent bonus on all initiative rolls by +1 (+1 per level advanced).

Hand Movement:

None.

Healing:

None.

Immunities:

None.

Invoke time:

Instant, always in effect.

Maximum Adjustment:

None.

Notes:

None.

Range:

Mutant only.

Resting Time:

None.

Spell-points to Cast:

None. This is an ability.

Spell Preparation:

None. This is an ability.

Special:

None.

Susceptibilities:

None.

Value:

10,000 white-gold

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Mongoose (Adventurer Abilities (levels 0+) Return to top

 

Increased perception of an incoming strike.

 

Modification-Point Cost (M.P.C.) : 20

Prerequisites --------------------------- : Mutant.

Ability-points to Invoke:

None.

Ability, Power, Spell Preparation:

Must be facing the attacker.

Area of Effect:

One attacker you are facing.

Avoidance-Roll:

See: "Explanation".

Damage:

None.

Duration:

1 turn (5 seconds).

Effect Time:

Instant.

Explanation:

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When facing an opponent who is about to attck you, make an avoidance-roll vs. "Perception" (no luck can be used).

 

If successful, you will have 2 chances to succeed in blocking, dodging or parrying your foe's strike.

 

Note:

You must be facing your attacker directly.

Hand Movement:

None.

Healing:

None.

Immunities:

None.

Invoke time:

Instant, always in effect.

Maximum Adjustment:

None.

Notes:

None.

Range:

Mutant only.

Resting Time:

None.

Spell-points to Cast:

None. This is an ability.

Spell Preparation:

None. This is an ability.

Special:

None.

Susceptibilities:

None.

Value:

20,000 white-gold

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Spider Climb (Adventurer Abilities (levels 0+) Return to top

 

Climb surfaces as the Jumping Spider.

 

Modification-Point Cost (M.P.C.) : 40

Prerequisites --------------------------- : Mutant.

Ability-points to Invoke:

20

Ability, Power, Spell Preparation:

None.

Area of Effect:

Mutant only.

Avoidance-Roll:

Read the last 2 notes in the "Immunities."

Damage:

None.

Duration:

1-D12 turns (+1-D12 turns per 3 levels advanced).

+1-D12 turns per scroll memorized after learning this ability.

Effect Time:

Instant.

Explanation:

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When this ability is invoked, the Mutant will be gifted with the ability to climb upon surfaces, just as the Jumping Spider does.

Hand Movement:

None.

Healing:

None.

Immunities:

The Mutant cannot scale polished ice, crystal, class, etc. However, if these surfacese are rough, or broken up, climbing will be possible, though the Mutant may be forced to make avoidance-rolls according to the discretion of the G.M. in order to successfully acale such surfaces.

 

G.M.: If the Mutant has a 50+ dexterity, and a 5-+ coordinatiuon, be lenient on the avoidance-rolls. A hight dexterity and coordination will negate the difficulty for such surfaces.

 

Concerning the last comment: If the Mutant has a strength, lower than 25, it will not matter what his or her dexterity or coordination is. Strength has a LOT to do with scaling walls and ceilings.

Invoke time:

1 turn (5 seconds).

Maximum Adjustment:

None.

Notes:

None.

Range:

Mutant only.

Resting Time:

None.

Spell-points to Cast:

None. This is an ability.

Spell Preparation:

None. This is an ability.

Special:

None.

Susceptibilities:

None.

Value:

40,000 white-gold

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Sustenance (Adventurer Abilities (levels 0+) Return to top

 

Climb surfaces as the Jumping Spider.

 

Modification-Point Cost (M.P.C.) : 30

Prerequisites --------------------------- : Mutant.

Ability-points to Invoke:

15

Ability, Power, Spell Preparation:

None.

Area of Effect:

Mutant only.

Avoidance-Roll:

Avoidance-roll vs. “Constitution”

Damage:

None.

Duration:

1 hour (720 turns).

+1 hour per scroll memorized after learning this ability.

Effect Time:

3 turns (15 seconds).

Explanation:

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Mutant will not have to eat or drink during the “Duration” of this power.

Hand Movement:

None.

Healing:

None. But hunger will be satisfied as if the Mutant has eaten one meal per 1 hour.

Immunities:

None.

Invoke time:

1 turn (5 seconds).

Maximum Adjustment:

None.

Notes:

Ability-points expended to invoke this power will not begin to regenerate until the “Duration” has expired.

Range:

Mutant only.

Resting Time:

None.

Spell-points to Cast:

None. This is an ability.

Spell Preparation:

None. This is an ability.

Special:

None.

Susceptibilities:

None.

Value:

30,000 white-gold

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Vision of The Mutant (Adventurer Abilities (levels 0+) Return to top

 

Greatly enhanced vision for the rare things that be.

 

Modification-Point Cost (M.P.C.) : 60

Prerequisites --------------------------- : Mutant.

Ability-points to Invoke:

30

Ability, Power, Spell Preparation:

Mutant must be totally focusing upon that which is hidden, or secret. Any talking by the Mutant, or distractions, will cause this power to cease. It then must be invoked again.

Area of Effect:

1 space (5') per 2 points of Awareness (Sixth Sense).

Avoidance-Roll:

This will be at the discretion of the GM.

Damage:

None.

Duration:

8 hours.

Effect Time:

Instant.

Explanation:

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When the Mutant invokes this ability, he or she will see the world in a much different light, thus seeing things, objects, happening and other rare occurances not beheld by the natureal eye.

 

The G.M. will decide if there is anything secret, unnatural, or out of the normal context of the world about the Mutant.

 

G.M.: Remember to always check for SITES, SECRETS IN THE WILDERNESS, as well as things that might be hidden (such as content you have placed in a preset world, or simply things which might simply be hidden, or long lost to mankind. The power of this ability can truly open up adveture.

 

Also: By no means, by invoking this ability, will it indicate, or prove, that the Mutant will always find something extra ordinary. Think of this as if you were GMing a mining expadition. Gems are NOT always found, though sought after, even by the most skilled Miner.

Hand Movement:

None.

Healing:

None.

Immunities:

None.

Invoke time:

Instant, always in effect.

Maximum Adjustment:

None.

Notes:

None.

Range:

Mutant only.

Resting Time:

None.

Spell-points to Cast:

None. This is an ability.

Spell Preparation:

None. This is an ability.

Special:

None.

Susceptibilities:

None.

Value:

60,000 white-gold

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Wings (Adventurer Abilities (levels 0+) Return to top

 

Mutant can grow wings out his or her back and fly.

 

Modification-Point Cost (M.P.C.) : 30

Prerequisites --------------------------- : Mutant.

Ability-points to Invoke:

15

Ability, Power, Spell Preparation:

None.

Area of Effect:

Mutant only. Wingspan will be x3 the height of the Mutant.

Avoidance-Roll:

None.

Damage:

None.

Duration:

Permanent until retracted.

Effect Time:

1 turn (5 seconds).

Explanation:

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Mutant can sprout wings to fly with.

Mutant can fly at x3 his or her movement.

 

It will take 3 full turns to retract wings.

Hand Movement:

None.

Healing:

None.

Immunities:

None.

Invoke time:

1 turn (5 seconds).

Maximum Adjustment:

None.

Notes:

None.

Range:

Mutant only.

Resting Time:

None.

Spell-points to Cast:

Ability-points expended to invoke this power will not begin to regenerate until wings are retracted.

Spell Preparation:

None. This is an ability.

Special:

The nature will be up to the Mutant (wings can be membrane, like a fairy’s wings, bat-like, bird-like, etc.).

Susceptibilities:

None.

Value:

30,000 white-gold

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