Enchanted Weapons (Darts, Throwing):

 

 

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Clusters to sort out from the old school gaming system (many of these weapons are already installed into the current system):

 

 

Bone-Tip:

x2-x5 damage vs. necromancers and Undeads (not skeletons unless hit in the head).

 

Flight:

Throw. If miss it will continue to fly, attempting to strike target until it strikes something, or the thrower calls it back to his or her hand.

 

Piercing:

Maximum-Strike = penetration past armor and into flesh.