Oracles (Cloaks):

 

--------------------------------------------------------------------------------------------------

 

:

 

     .

 

--------------------------------------------------------------------------------------------------

 

:

 

     .

 

 

 

Clusters to sort out from the old school gaming system (many of these weapons are already installed into the current system):

 

 

Chameleon-Clear
Chameleon-Master
Cloak of Allies
*Sight Type Uses/Time Period
Atrophy Sight 1/week
Blind (as Healer L#15 spell) 1/Week
Eyes of Observation (as Psychic L#17 spell) 1/fortnight
Feel-Sight (as Psychic L#1 spell) 3/day
Guardian Eye (as Psychic L#2 spell) 1/day
Infra-red Vision (as Psychic L#3 spell) 1/day
Night-Vision (as Psychic L#2 spell) 1/day
Psychics Eye (as psychic ability) 1/day
Reveal (as Healer L#3 spell) 1/week
Restore Sight (as Healer L#15 spell) 1/Week
Scan (as Psychic L#21 spell) 1/moon
Seeing (Permanent 360◦ Sight) Permanent
Spying Eye (as Psychic L#5 spell) 2/week
Stone Gaze (as Psychic L#21 spell) 7/fortnight
True Reality (as Psychic L#22 spell) 1/moon
Ulmer-Vision (as Druid L#7 spell) 2/week
Ultra-Vision (as Psychic L#5 spell) 1/fortnight
X-Ray Vision (as Psychic L#4 spell) 2/fortnight

Death

Guardian: Vishanti
Holocaust
Immunity to Blindness and Deafness
Immunity to Hand-Held Weapons
Immunity to Hurled Weapons
Immunity to Magic
Immunity to Sickness and Disease
Invisibility
Life
Plane Travel
Sanctuary
Seeing
Storing
Submersion
Transport