Enchanted Items (S):
Clusters to sort out from the old school gaming system (many of these items are already installed into the current system):
%Roll: Item Type - S
01-02: Sack, Storing (as "Harvester of Lucre")
03-04: Saddle, Control, Vekknarr's
05-06: " ", Dragon
07-15: Salve, Healing (list types)
16-17: " ", Protection Balm, Vekknarr's (protects from friendly fire)
Scales: Dragon Scales
18-20: Shackles, Control, Vekknarr's
21-22: Saddle-bags, Storing
23: Sanctuary, Animated
24-26: Scanner (only scouts are able to use this device)
27: Scroll, User's (random magic on a scroll anyone, knowing the language, can use.
28-35: Siege Tablet (enough food for up to 30 days)
36-37: Scepter, Life
38-40: " ", Magic
41-43: Shackles, Anti-Magic
44: Ship, Animated (120 man)
45: " ", Burrower (ten man)
46: " ", Diver (ten man)
47-50: Shoelaces, Command
51-52: Silverleighen Tunic (immediate healing, C.D. = 500, R-30)
53-54: Spectacles, Feel-Sight
55-56: " ", Infra-Red-Vision
57-58: " ", Magic Reading
59: " ", Mind Reading
60-64: " ", Night-Vision
65-68: " ", Reading
69-70: " ", X-Ray-Vision
71: " ", Ultra-Vision
72-73: " ", Visionary
74-75: Speech Translator
76-77: Spider's claw (for climbing)
78-80: Stairs, Climbing
81: Statue, Animated
82: " ", Underworld (creatures from the underworld)
83-84: Stone, Disguise
85: " ", Fortune (protects against sudden death)
86: " ", Fuse
87-88: " ", Hypnotic
89: " ", Phase-Shift (protects holder against being
transported).
90: " ", Speed (for each charge expended, above that of the initial cost of the stone,
speed will increase by one, starting at x2)
91: " ", Spell Extractor
92-93: " ", Thieving
94-95: " ", Zip (sharpens blades (x2 Dam.) Uses: 20x.)
96: " ", Zoom, Permanent
97-98: " ", Zoom, Temporary
99-00: Sulfuric Ash, Baba's (magical flash of fire and smoke. effects: (1) blindness, (2) coma,
(3) insanity)