Enchanted Warpick: Lightning-Bolt
The Lightning-Bolt Warpick has white runes etched into the surface of the head.
The target struck will be damaged not only by the Warpick, but by a shocking damage. See: "Damage" below.
Damage: %Roll: Lightning damage: Roll once for the permanent power of Lightning-damage.
01-74: 4-D4
75-82: 6-D4
83-89: 8-D4
90-95: 10-D4
96-00: 12-D4
History: Unknown.
Immunities: Lightning-dwelling creatures take only ½ damage, and Lightning-using creatures take no damage. Lightning damage is an enchantment (check for enchantment-resistant items to nullify Lightning burn from this weapon).
Notes: None.
Special: Not only does the head of this weapon burn on every strike, but a Lightning-Bolt can be cast at a target (see: "Lightning-Bolt" below).
Susceptibilities: Amphibians and snail/slug creatures take +50% damage from Lightning burn.
Value: 4-D4: 1 White-Gold.
6-D4: 2 White-Gold.
8-D4: 3 White-Gold.
10-D4: 4 White-Gold.
12-D4: 5 White-Gold.
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Lightning-Bolt
Shoot a bolt of Lightning at the desired target.
Considered this as a hurled attack (+30 Offense).
Ability/Spell-Points to shoot Lightning-Bolt: 70
- A mix of spell-points and/or ability-points can be used to cast Lightning-Bolt.
Area of Effect: 1 target.
Avoidance-Roll: Target must dodge out from the "Area of Effect" in order to not be damaged.
Casting Time: Instant.
Range: 6 spaces (30').