Enchanted Warpick: Lightning-Bolt    

The Lightning-Bolt Warpick has white runes etched into the surface of the head.

The target struck will be damaged not only by the Warpick, but by a shocking damage. See: "Damage" below.

 

Damage: %Roll: Lightning damage: Roll once for the permanent power of Lightning-damage.

                01-74:   4-D4

                75-82:   6-D4

                83-89:   8-D4

                90-95:   10-D4

                96-00:   12-D4

 

History: Unknown.

Immunities: Lightning-dwelling creatures take only ½ damage, and Lightning-using creatures take no damage. Lightning damage is an enchantment (check for enchantment-resistant items to nullify Lightning burn from this weapon).

 

Notes: None.

Special: Not only does the head of this weapon burn on every strike, but a Lightning-Bolt can be cast at a target (see: "Lightning-Bolt" below).

 

Susceptibilities: Amphibians and snail/slug creatures take +50% damage from Lightning burn.

Value: 4-D4: 1 White-Gold.

            6-D4: 2 White-Gold.

            8-D4: 3 White-Gold.

            10-D4: 4 White-Gold.

            12-D4: 5 White-Gold.

 

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Lightning-Bolt

 

Shoot a bolt of Lightning at the desired target.

Considered this as a hurled attack (+30 Offense).

 

Ability/Spell-Points to shoot Lightning-Bolt: 70

- A mix of spell-points and/or ability-points can be used to cast Lightning-Bolt.

 

Area of Effect: 1 target.

Avoidance-Roll: Target must dodge out from the "Area of Effect" in order to not be damaged.

Casting Time: Instant.

Range: 6 spaces (30').