Enchanted Mace: Disruption
The Disruption Mace is etched with violet runes.
When a target is stuck by the Disruption Mace, an Avoidance-Roll vs. "Enchantment" must be successful, or the next ability, power, or spell will be disrupted (it will fail).
There is a 10% chance of this being a Greater Disruption Mace, disrupting all adjacent creatures to the target struck. Value: 50 White-Gold.
Roll on the following chart to determine the "Mace type":
%Roll: Mace type:
01-33: Blunt
34-66: Spiked
67-00: Studded
Damage: x2 the normal damage of the mace (+1-D8 per rank).
History: Unknown.
Immunities: If the target struck has a magical shield cast to protect it from harm, and the mace damage does not destroy the shield, disruption will not take effect. Also, only physical creatures can be effected by disruption (unless the mace is modified by enchantment to effects such creatures).
Notes: None.
Susceptibilities: None.
Value: 25 White-gold.