Enchanted Knee-Spike: Disease
The Disease Knee-Spike has dark-gray runes etched into the surface of the spike.
When this spike strikes a target in the flesh for more than 50% damage, that target must make a successful Avoidance-Roll vs. "Disease", or instantly suffer the following pentalties:
These effects stack:
1. -1 Movement (minimum movement imparement = 1 space per turn).
2. -1 Defense
3. -1 Offense
4. Each time an effected creature is adjacent to another creature, whether friend or foe, there will be a 25% chance of this disease spreading to that creature, inflicting it with the same penalties it is suffering from. When another creatrure is effected, it can then spread the disease further. You can see that many creatures can become infected and share the effects with other creatures. It can get out of hand.
# found: 1.
Effect Time: Instant.
Area of Effect: 1 target.
Damage: As the normal damage of the knee-spike.
Duration: 3-D20 turns.
History: Unknown.
Immunities: See: "Immunities" in the description of each creature.
Notes: None.
Special: The effects of Disease stacks, and has no limit (with the exception of movement -- an effected creature will always be able to move at least 1 space per turn).
Susceptibilities: None.
Value: 5 White-Gold.