Enchanted Javelin: Acid    

The Acid Javelin has milky-white runes etched into the surface of its tip. The target struck will be damaged not only by the javelin, but by seering, continual acid burn. See: "Damage".

 

Roll on the following chart to know the type of javelin found:

%Roll: Javelin type:

01-40:   Barb-Tipped

41-00:   Common-Tipped

 

Damage: %Roll: Acid damage:

                01-74:   Initial acid damage: 3-D10 / 2nd turn: 2-D10 / 3rd turn: 1-D10.

                75-82:   Initial acid damage: 4-D10 / 2nd turn: 3-D10 / 3rd turn: 2-D10.

                83-89:   Initial acid damage: 5-D10 / 2nd turn: 4-D10 / 3rd turn: 3-D10.

                90-95:   Initial acid damage: 6-D10 / 2nd turn: 5-D10 / 3rd turn: 4-D10.

                96-00:   Initial acid damage: 7-D10 / 2nd turn: 6-D10 / 3rd turn: 5-D10.

 

History: Unknown.

Immunities: Acid-dwelling creatures take only ½ damage, and Acid-using creatures take no damage. Acid damage is an enchantment (check for enchantment-resistant items to nullify acid burn from this weapon.

 

Notes: None.

Susceptibilities: Amphibians and snail/slug creatures take +50% damage from the acid.

Value: 3-D10 / 2nd turn: 2-D10 / 3rd turn: 1-D10 - : 3 White-Gold.

            4-D10 / 2nd turn: 3-D10 / 3rd turn: 2-D10 - : 4 White-Gold.

            5-D10 / 2nd turn: 4-D10 / 3rd turn: 3-D10 - : 5 White-Gold.

            6-D10 / 2nd turn: 5-D10 / 3rd turn: 4-D10 - : 6 White-Gold.

            7-D10 / 2nd turn: 6-D10 / 3rd turn: 5-D10 - : 7 White-Gold.