Enchanted Javelin: Acid
The Acid Javelin has milky-white runes etched into the surface of its tip. The target struck will be damaged not only by the javelin, but by seering, continual acid burn. See: "Damage".
Roll on the following chart to know the type of javelin found:
%Roll: Javelin type:
01-40: Barb-Tipped
41-00: Common-Tipped
Damage: %Roll: Acid damage:
01-74: Initial acid damage: 3-D10 / 2nd turn: 2-D10 / 3rd turn: 1-D10.
75-82: Initial acid damage: 4-D10 / 2nd turn: 3-D10 / 3rd turn: 2-D10.
83-89: Initial acid damage: 5-D10 / 2nd turn: 4-D10 / 3rd turn: 3-D10.
90-95: Initial acid damage: 6-D10 / 2nd turn: 5-D10 / 3rd turn: 4-D10.
96-00: Initial acid damage: 7-D10 / 2nd turn: 6-D10 / 3rd turn: 5-D10.
History: Unknown.
Immunities: Acid-dwelling creatures take only ½ damage, and Acid-using creatures take no damage. Acid damage is an enchantment (check for enchantment-resistant items to nullify acid burn from this weapon.
Notes: None.
Susceptibilities: Amphibians and snail/slug creatures take +50% damage from the acid.
Value: 3-D10 / 2nd turn: 2-D10 / 3rd turn: 1-D10 - : 3 White-Gold.
4-D10 / 2nd turn: 3-D10 / 3rd turn: 2-D10 - : 4 White-Gold.
5-D10 / 2nd turn: 4-D10 / 3rd turn: 3-D10 - : 5 White-Gold.
6-D10 / 2nd turn: 5-D10 / 3rd turn: 4-D10 - : 6 White-Gold.
7-D10 / 2nd turn: 6-D10 / 3rd turn: 5-D10 - : 7 White-Gold.