Enchanted Battle Hammer: Lightning-Bolt
The Lightning-Bolt Battle Hammer has lightning-shaped, yellow runes etched into the surface of the head.
The target struck will be damaged not only by the hammer, but by a one time burst of searing lightning. See: "Damage".
Roll on the following chart to know the type of hammer found:
%Roll: Battle-Hammer type:
01-50: Large
51-00: Small
Damage: 1-D6 (+ 1-D6 per 3 levels of the wielder).
History: Unknown.
Immunities: Lightning-dwelling creatures take only ½ damage, and lightning-using creatures take no damage. Lightning damage is an enchantment (check for enchantment-resistant items to nullify lightning damage from this weapon).
Notes: None.
Special: See: "Lightning-Bolt" (below).
Susceptibilities: Any target encased in metal (armor), or drenched in water, or like liquid, will take x2 damage from the electrical charge.
Value: To be determined during role-play.
-----------------------------------------------------------------------------------------------------------------------
Lightning-Bolt
Shoot a bolt of lightning at the desired target.
Considered this attack as a hurled weapon (+30 Offense).
Ability/Spell-Points to shoot lightning-Bolt: 60 spell or ability-points.
- A mix of spell and ability-points can be used to cast lightning Bolt.
Area of Effect: 15' Radius.
Avoidance-Roll: Yes: "Dodge".
Target must dodge the lightning-Bolt.
Blocking with a shield will not evade burning damage unless the shield is enchanted against such attacks.
Casting Time: Instant.
Damage: 1-D6 (+1-D6 per 3 levels of the wielder).
If a target is wearing metal armor, or the equivalent, maximum damage will occur (best of 3 rolls).
Range: 6 spaces (30').