Enchanted Halberd: Acid
The Acid Halberd has milky-white runes etched into the surface of the blade.
The target struck will be damaged not only by the Halberd, but by continual seering acid burn. See: "Damage".
Damage: %Roll: Acid damage:
01-74: Initial acid damage: 4-D4 / 2nd turn: 2-D4 / 3rd turn: 1-D4.
75-82: Initial acid damage: 6-D4 / 2nd turn: 3-D4 / 3rd turn: 1-D6.
83-89: Initial acid damage: 8-D4 / 2nd turn: 4-D4 / 3rd turn: 2-D4.
90-95: Initial acid damage: 10-D4 / 2nd turn: 5-D4 / 3rd turn: 1-D10.
96-00: Initial acid damage: 12-D4 / 2nd turn: 6-D4 / 3rd turn: 3-D4.
History: Unknown.
Immunities: Acid-dwelling creatures take only ½ damage, and Acid-using creatures take no damage. Acid damage is an enchantment (check for enchantment-resistant items to nullify acid burn from this weapon.
Notes: None.
Susceptibilities: Amphibians and snail/slug creatures take +50% damage from the acid.
Value: Initial acid damage: 4-D4 / 2nd turn: 2-D4 / 3rd turn: 1-D4 ----- : 16 Electrum.
Initial acid damage: 6-D4 / 2nd turn: 3-D4 / 3rd turn: 1-D6 ----- : 24 Electrum.
Initial acid damage: 8-D4 / 2nd turn: 4-D4 / 3rd turn: 2-D4 ----- : 32 Electrum.
Initial acid damage: 10-D4 / 2nd turn: 5-D4 / 3rd turn: 1-D10 -- : 40 Electrum.
Initial acid damage: 12-D4 / 2nd turn: 6-D4 / 3rd turn: 3-D4 --- : 48 Electrum.