Enchanted Foot-Spike: Poison
The Venom Foot-Spike has green runes etched into the surface of the spike.
When this spike strikes a target for more than 50% damage, that target must make a successful Avoidance-Roll vs. "Poison", or suffer the following pentalties in 1-D3 turns:
1. -3 Movement
2. -10 Defense
3. -10 Offense
4. 5% chance of death (one check only). Roll a D20 (a 1 will be instant death). This chance of death only works on targets which are naturally mortal, and need no special weapon to harm it).
# found: 1.
Effect Time: 3 turns (15 seconds).
Area of Effect: 1 target.
Damage: As the normal damage of the Foot-spike.
History: Unknown.
Immunities: Poison-dwelling creatures take only ½ damage, and poison-using creatures take no damage from the poison effects. This is a magical effect that causes poisoning. There is no avoidance-roll vs. “Magic” for this, but magical immunity and resistance may negate the effects of the poison.
Notes: None.
Special: The effects of this poison will stack up to 3 times.
Susceptibilities: None.
Value: 3 White-Gold.