Enchanted Axe: Tracer
The Tracer Axe has ghost-like runes etched into the surface of the head. These fine threaded runes constantly writhe and shift upon its surface.
When the "Command Word" is uttered aloud, three ghost-like axe blades will phase into being and follow the stroke of the axe, hammering down upon a target on a successful strike.
Roll on the following chart to know the type of axe found:
%Roll: Axe type:
01-21: Executioner's
Command word: Shaetah (Mirellian Elf for: Trace).
Damage: As the normal damage of the axe (+ the normal damage for each tracer). Each tracer axe must be rolled separately for damage. See: "Note".
History: The Mirellian Elves created this enchantment.
Immunities: None.
Notes: If a maximum strike occurs (+40 Offensive roll over your foe's Defensive roll), and if the wielder’s strength is equal to or greater than his or her opponent’s, the receiver of the strike must make a successful avoidance-roll vs. “Strength”, or lose the next offensive turn.
Susceptibilities: None.
Value: 8 White-gold.