Potion: Immortality (Lesser)     

When this potion is imbibed, the drinker will not die for the "Duration" of the potion's effect.
Terrible wounds can be inflicted upon the drinker, yet he or she will yet live on (for the "Duration").

 

If the drinker of this potion is wounded for more than he or she has damage-points, unconsciousness will occur, and the normal rate of healing will commence.

 

Even dismemberment will heal, as if by regeneration, yet only at the natural rate of healing according to the constitution of a creature). This can be sheer torture, and may have side effects (discretion of the Game Master).

 

There will be a 10% chance of this being a Greater Immortality potion, which will increase the "Duration" and "Healing" by x2.

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Area of Effect: Imbiber.

Avoidance-Roll: None.

Damage: None.

Doses: 1.

Duration: 1-D20 +10 days.

Effect Time: 24 hours.

Hand Movement: None.

Healing: According to the constitution of the creature (Con. ÷ 6 = healing per 24 hours).

History: Unknown.

Immunities: Only a living, mortal creature can be effected by this potion's power. Lesser mortals are not effected by this potion.

 

Invoke time: None.

Maximum Adjustment: None.

Notes: None.

 

Potion Attributes:

Color ---- : Red.

Smell ---- : Sweet, like sugar cane.

Taste ---- : Sweet, like nectar.

Texture - : Like honey.

 

Preparation: Drink it.

Range: Imbiber only.

Resting Time: None.

Special: None.

Susceptibilities: None.

Value: 80 Yellow-Gold.