Potion: Plane Travel    

When a dose of this potion is imbibed, the drinker and any creatures and non-fixed objects within the “Area of Effect” will be taken to a plane. Thus, loose soils, packs, creatures, etc., will be magically whisked away into the plane in which the potion was created for.

 

Roll on the following chart to see what plane this potion will take you to:

 

%Roll: Dimension Potion type:

01-25:   Earthen

26-50:   Seven Havens

51-75:   Spirit (The Ever`Dark)

76-00:   Underworld

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Area of Effect: 1 space (5') + the next ring of spaces surrounding that space.

Avoidance-Roll: See: “Resting time”.

Damage: None.

Doses: 1-D6.

Duration: 1 hour (720 turns). During plane travel, all who travel will have no presence of mind during the duration. It will be as if a very short period of time has elapsed. Note: This hour is merely the travel time. The duration of the stay in the plane traveled to will be permanent until you leave that plane.

 

Effect Time: 3 turns (15 seconds).

Hand Movement: None.

Healing: None.

History: Unknown.

Immunities: None.

Invoke time: None.

Maximum Adjustment: None.

Notes: None.

 

Potion Attributes:

Color ---- : Illumination-Violet.
Smell ---- : Like water.
Taste ---- : Like water.
Texture - : Like water.

 

Preparation: Drink 1 dose.

Range: As the "Area of Effect".

Resting Time: The imbiber of the potion must rest for 24 hours, in which time there will be a penalty of -30 to Defense and Offense. Abilities and Spell-casting will have a 50% chance to fail.

 

Special: None.

Susceptibilities: None.

Value: 4 Yellow-Gold per dose.