Potion: Key     

This potion will give the imbiber a "Bonus Chance" to identify and pick a lock:

 

%Roll: Bonus Chance:
01-05:   +11
06-10:   +12
11-15:   +13
16-20:   +14
21-25:   +15
26-30:   +16

31-35:   +17

36-40:   +18

41-45:   +19

46-50:   +20

51-55:   +21

56-60:   +22

61-65:   +23

66-70:   +24

71-75:   +25

76-80:   +26

81-85:   +27

86-90:   +28

91-95:   +29

96-00:   +30

 

There is a 25% chance of this will be a Greater Key potion, doubling the "Bonus Chance" and doubling the value.

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Area of Effect: Imbiber and a lock he or she can identify and pick.

Avoidance-Roll: None.

Damage: None.

Doses: 1-D6.

Duration: For the time it takes to identify and pick 1 lock. As long as you are focusing on this task the duration will persist.

 

Effect Time: Instant.

Hand Movement: None.

Healing: None.

History: Unknown.

Immunities: None.

Invoke time: None.

Maximum Adjustment: None.

Notes: None.

 

Potion Attributes:

Color ---- : Gray.

Smell ---- : Like rusty water.

Taste ---- : Rusty.

Texture - : Like water.

 

Preparation: Drink 1 dose while focusing on 1 lock.

Range: Only one who has the ability to identify and pick a lock can use this potion.

Resting Time: None.

Special: None.

Susceptibilities: None.

Value: 5 Silver per "Bonus Chance" per dose.