Potion: Key
This potion will give the imbiber a "Bonus Chance" to identify and pick a lock:
%Roll: Bonus Chance:
01-05: +11
06-10: +12
11-15: +13
16-20: +14
21-25: +15
26-30: +16
31-35: +17
36-40: +18
41-45: +19
46-50: +20
51-55: +21
56-60: +22
61-65: +23
66-70: +24
71-75: +25
76-80: +26
81-85: +27
86-90: +28
91-95: +29
96-00: +30
There is a 25% chance of this will be a Greater Key potion, doubling the "Bonus Chance" and doubling the value.
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Area of Effect: Imbiber and a lock he or she can identify and pick.
Avoidance-Roll: None.
Damage: None.
Doses: 1-D6.
Duration: For the time it takes to identify and pick 1 lock. As long as you are focusing on this task the duration will persist.
Effect Time: Instant.
Hand Movement: None.
Healing: None.
History: Unknown.
Immunities: None.
Invoke time: None.
Maximum Adjustment: None.
Notes: None.
Potion Attributes:
Color ---- : Gray.
Smell ---- : Like rusty water.
Taste ---- : Rusty.
Texture - : Like water.
Preparation: Drink 1 dose while focusing on 1 lock.
Range: Only one who has the ability to identify and pick a lock can use this potion.
Resting Time: None.
Special: None.
Susceptibilities: None.
Value: 5 Silver per "Bonus Chance" per dose.