Potion: Harmony    

When this potion is imbibed, and after the "Effect time" has expired, the creature, or creatures, will simply deem the imbiber as a trusted friend.

 

If the imbiber of the potion willingly or unwillingly does anything that directly break trust, or leads to betrayal, in any way, shape, or form, the effects of the potion will break. If this happens, the imbiber of the Harmony Potion can never drink the Harmony Potion again, and have it work on the same creatures.

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Area of Effect: Imbiber and one other type of creature (this includes multiple creatures of the same type).

 

Avoidance-Roll: None.

Damage: None.

Doses: 1-D6.

Duration: 1 moon (30 days).

Effect Time: 1 turn (5 seconds).

Hand Movement: None.

Healing: None.

History: Unknown.

Immunities: Non-sentient Animated creatures are not effected by the power of this potion.

Also: This potion will only work on creatures which are equal or lower level than the imbiber.

 

Invoke time: None.

Maximum Adjustment: As "Duration".

Notes: If the imbiber of this potion risks his or her life for the effected creatures, the "Duration" will become permanent with no chance of breaking its effects, save betrayal.

 

Potion Attributes:

Color ---- : White.

Smell ---- : Sweet.

Taste ---- : Like honey.

Texture - : Like water.

 

Preparation: Drink 1 dose.

Range: Imbiber only.

Resting Time: None.

Special: None.

Susceptibilities: None.

Value: 1 White-Gold per dose.