Potion: Fire    

When this potion is imbibed, the drinker will be able to cast Fire magic.

Roll on the following chart to see what power the potion will have:

 

%Roll: Fire Types:   Damage:       Value per dose:
01-54:   Minor Fire:   1-D12:          3 Electrum per dose.
55-67:   Fire:               1-D12 x2:     6 Electrum per dose.
68-79:   Super-Fire:    1-D12 x4:     12 Electrum per dose.
80-90:   Core-Fire:     1-D12 x8:      24 Electrum per dose.
91-00:   True-Fire:      1-D12 x16:   48
Electrum per dose.

 

This is considered a hurled attack (+30 added to Offensive roll).

 

If the caster misses his or her target, roll on the following chart to see the distance for the area the Fire spell will strike:

 

%Roll: Miss-distance:
01-10:   1 space (5') away from where target is standing.
11-20:   2 space (10') away from where target is standing.
21-40:   3 space (15') away from where target is standing.
41-60:   4 space (20') away from where target is standing.
61-80:   5 space (25') away from where target is standing.
81-00:   6 space (30') away from where target is standing.

 

Once it is determined what the miss-distance is, roll on the following chart to see where the Fire will ignite.

 

Remember: North is considered way the drinker of this potion is facing.

 

%Roll: Miss-point:
01-15:   North
16-27:   North-East
28-39:   East
40-51:   South-East
52-65:   South
66-77:   South-West
78-89:   West
90-00:   North-West.

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Area of Effect: 1 space and the next 2 sets of spaces around that space (25' radius).

Avoidance-Roll: None.

Damage: See: "Explanation of Potion".

Doses: 1-D6.

Duration: 1 turn (5 seconds).

Effect Time: 1 turn (5 seconds).

Hand Movement: Imbiber must point at the target with one hand.

Healing: None.

History: Sardakk magicians created this potion. Nothing else is presently known.

Immunities: Fire using creatures are not effected by the power of this draught. Fire dwelling creatures take only 50% damage (rounded up).

 

Invoke time: None.

Maximum Adjustment: None.

Notes: None.

 

Potion Attributes:

Color ---- : Red.

Smell ---- : Sulphur.

Taste ---- : Like burnt wood.

Texture - : Like water.

 

Preparation: Drink 1 dose.

Range: 2 spaces per 2 point of Vision above 5.

Resting Time: None.

Special: None.

Susceptibilities: None.

Value: See explanation above.