Potion: Damage-Point
The one who drinks this potion will permanently gain up to a certain amount of damage-points (D.P.) to all areas of the body based on the power of the potion.
Roll on the following table to see how powerful this potion will be:
%Roll: Added Damage-Points:
01-46: +5
47-56: +10
57-65: +15
66-73: +20
74-80: +25
81-86: +30
87-91: +35
92-95: +40
96-98: +45
99-00: +50
There will be a 10% chance of this being a Greater Damage-Point potion. If this is the case, aded damage-points will be at x2.
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Area of Effect: Imbiber only.
Avoidance-Roll: None.
Damage: None.
Doses: 1.
Duration: Permanent.
Effect Time: 10 turns (50 seconds).
Hand Movement: None.
Healing: None.
History: Unknown.
Immunities: Only physical creatures that eat and drink to live are effected by the power of this potion.
Invoke time: None.
Maximum Adjustment: None.
Notes: None.
Potion Attributes:
Color ---- : Clear-gray liquid.
Smell ---- : Like the ocean.
Taste ---- : As the morning mist on an ocean waterfront with a hint of salt.
Texture - : Sticky, grayish liquid (this liquid is see through).
Preparation: Drink it.
Range: Imbiber only.
Resting Time: None.
Special: None.
Susceptibilities: None.
Value: 7 Electrum per damage-point.