Potion: Charming    

When this potion is imbibed, it will give the drinker the power to charm, or bring under loyal control, one person or creature. If this is accomplished, utter control will be gained over the person or creature as far as would any very loyal friend.

 

If the command, “Slay yourself”, is given, the person or creature will do it if an avoid vs. "Mental Attack" fails (with every strike against self) a person or creature will be entitled to an avoidance-roll vs. "Mental Attack" (to break free of the charm each time self inflicted wounds occur).

 

Persons or creatures that can communicate will give information, valuables may be "borrowed", or the charge to, "leave" can be requested, even demanded, but the person or creature must understand what is being said, or that person or creature will sojourn with, and admire, the drinker of this potion until its effects wear off.

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Area of Effect: One person or creature.

Avoidance-Roll: Yes: vs. "Mental-Attack". See: "Explanation of Potion".

Damage: None.

Doses: 1-D4.

Duration: Permanent. Victim of spell can avoid vs. "Mental Attack" once per moon.

Effect Time:1 turn (5 seconds).

Hand Movement: None.

Healing: None.

History: The Vosk Elves invented this power potion. No other information in known.

Immunities: None.

Invoke time: None.

Maximum Adjustment: None.

Notes: None.

 

Potion Attributes:

Color ---- : Mix of white and yellow.

Smell ---- : None.

Taste ---- : Sugar.

Texture - : Water-like.

 

Preparation: Drink 1 dose.

Range: Targeted person or creature must be within visual sight.

Resting Time: None.

Special: None.

Susceptibilities: None.

Value: 16 White-Gold per dose.