Wand: Magic
This wand will contain 1-D4 +1 random spells from the same class of magic. The caster must be holding the Magic Wand, and merely needs to cast the desired spell (the caster must use the appropriate spell-points to cast the spell).
The wand will also hold 1-D10 x6 spell-points that the caster can use (as if they were his or her own spell-points). The wand's spell-points will regenerate at a rate of 3 per hour, just as a caster's spell-points regenerate.
Roll up a random spells using the "Spell-casters, Random Determination of:.
Value: As the combined value of each spell.