Veil: Projection     

When activated, this veil will grants its wearer a bonus to both Defense and Offense for the "Duration".

 

This veil must be used at the beginning of your turn, but does not take an action to activate it.

The player merely needs to tell the Game Master he or she is activating it.

 

%Roll: Defensive and Offensive Adjustment:
01-46:   +1
47-56:   +2
57-65:   +3
66-73:   +4
74-80:   +5
81-86:   +6
87-91:   +7

92-95:   +8
96-98:   +9
99-00:   +10

 

 

Duration - : 1 turn (5 seconds) + 1 turn per 2 levels advanced.

Usable ---- : 1 / 7 days.

Value ----- : 2 Electrum per + adjustment.