Rod (Absorption):
This wondrous enchanted item has many powers which can be used by the holder.
When such a treasure is held in hand, know that you hold a wonderous item, crafted during the Age of Creation.
The following "Absorption types" are housed within this curious rod.
Each description will list the the prerequistes to activate it:
%Roll: Absorpton type:
01-10: Blood: Hold this rod to stop bleeding effects.
Usuable: 60 Ability-Points.
11-20: Bravery: Touch the tip of the rod to cowardice with bravery.
Usuable: 70 Ability-Points.
21-30: Death: Point this rod at a living creature to destroy it.
This rod will become a Darkness Storing Rod once used
(value: 1 Electrum).
The remaining Ability and Spell-Points a creature has when destroyed by this
rod will replenish the user(s).
Usuable: 300 Ability-Points. Up to 6 others can touch the rod,
adding in Ability-Points to make this work.
Aoidance-Roll: Yes, vs. "Death".
31-40: Drain: Negates undead or dead class attack upon you that drains.
Usuable: 50 Ability-Points per spell.
41-50: Enchantment: Negate 1 spell cast upon you.
Usuable: 60 Ability-Points per spell.
51-60: Fear: Touch the tip of the rod to relieve any fear effect.
Usuable: 70 Ability-Points.
61-70: Life: Touch the tip to the dead to grant them life once again. Once
this rod absorbs death, it must be buried, and remain buried
for 1 full year. This will protect and shield against the chance
for Dithinoth to intervene.
Usuable: 300 Ability-Points. Up to 6 others can touch the rod,
adding in their Ability-Points to make this work.
Special: This Rod will be considered as a cursed item if dug
up and carried after the year has expired. The curse
is known as a Bone Curse (10% per encounter of
being an undead, no matter the setting).
71-80: Magic: Negate 1 spell cast upon you.
Usuable: 50 Ability-Points per spell.
81-90: Oxygen: Hold this rod to breath underwater.
Usuable: Permanent while holding.
91-00: Physical Damage: Reduce all damage against you by 50% (rounded up).
Usuable: 20 Ability-Points per strike.
Value:
Blood ----------------- : 12 Electrum.
Bravery -------------- : 13 Electrum.
Death ----------------- : 5 White-Gold.
Drain ----------------- : 14 Electrum.
Enchantment ------- : 17 Electrum.
Fear ------------------ : 12 Electrum.
Life ------------------- : 6 White-Gold.
Magic ---------------- : 14 Electrum.
Oxygen -------------- : 14 Electrum.
Physical Damage - : 14 Electrum.