Ring: Regeneration
When worn, the Regeneration Ring will continuously heal the following types of damages to the physical body per hour:
1. Physical damage (damage-point).
2. Blood-Point loss.
3. Broken bones.
4. Damaged cartilage.
5. Skin and Hair
Roll on Chart #1 to know the Regeneration Power:
Chart #1
%Roll: Regeneration Power:
01-67: Common Roll on Chart #2
68-79: UnCommon Roll on Chart #3
80-90: Rare Roll on Chart #4
91-00: Legendary Roll on Chart #5
Chart #2
%Roll: Common:
01-54: 1 point per turn.
55-67: 1-D2 points per turn.
68-79: 1-D3 points per turn.
80-90: 1-D4 points per turn.
91-00: 1-D5 points per turn.
Chart #3
%Roll: UnCommon:
01-54: 1-D6 points per turn.
55-67: 1-D7 points per turn.
68-79: 1-D8 points per turn.
80-90: 1-D9 points per turn.
91-00: 1-D10 points per turn.
Chart #4
%Roll: Rare:
01-54: 1-D11 points per turn.
55-67: 1-D12 points per turn.
68-79: 1-D13 points per turn.
80-90: 1-D14 points per turn.
91-00: 1-D15 points per turn.
Chart #5
%Roll: Legendary:
01-54: 1-D16 points per turn.
55-67: 1-D17 points per turn.
68-79: 1-D18 points per turn.
80-90: 1-D19 points per turn.
91-00: 1-D20 points per turn.
See: "Special".
Area of Effect - : Wearer only.
Charges --------- : Permanent.
Duration -------- : Endless.
Effect time ----- : Instant.
History ---------- : Unknown.
Immunities ----- : Only a creature that can bleed will benefit from the regeneration effects of this ring's enchantment.
Special: There will be a 10% chance of this being a Greater Regeneration Ring, which will regenerate its wearer at x2 (i.e., 1-D6 regeneration ring will double in its effect (2-D6 regeneration per turn). Value: x5 the value of the ring rolled up.
Furthermore:
There will be a 1% chance of a lesser or greater regeneration ring being a Grand Regeneration Ring which will effect ANY creature wearing it (this applies to both lesser and greater Regeneration Rings, meaning the lesser can be a Grand). Further more: A Grand Regeneration Ring will have a 50% chance of having the chance of bringing its wearer back from the dead (10% chance on the Dithinoth check).
Value ------------ : 1 White-Gold per regeneration point (i.e., 1-D4 would be worth 4 white-gold).