Necklace: Binding
When two or more of these necklaces are held in one hand and revealed, they become what is known as Sister Necklaces.
Sister necklaces worn among allies will permanently give 1 of the following effects as long as they are worn, and allies remains loyal to each other (these can be used per turn):
%Roll: Sister effects:
01-10: Share up to 50 Spell-Points.
11-20: Share up to 50 Ability-Points.
21-30: Share up to 50 Damage-Points.
31-40: Share up to 50 Luck.
41-50: Share up to 10% of your total Experience-Points earned.
51-60: Share up to 10 Modification-Points.
61-70: Share up to 50% of the healing you are healed with.
71-80: Share up to 50% of the damage you cause against an allies foe.
81-90: Share up to 10 points of any characteristic with another for a full situation.
The # of points you share, you will be lost on your character for the situation
(but will return after the situation is over).
91-00: Share up to 10 points for another to successfully make an avoidance-roll.
This will enforce the same penalty on your next avoidance-roll (which cannot
be shared by another).
Each necklace will have a random Sister effect.
Value: Negociable during role-play.