Korkar Ball     

This is a multi-faceted crystal with glyphs etched into each facet, housing 3-D4 random spells (one spell on each facet of the Korkar Ball).

 

The caster will NOT learn these spells, as if memorizing a scroll, but must have the Korkar Ball in hand when casting. If the Korkar Ball is in hand, the caster merely needs cast the spell (the caster must use the appropriate spell-points to cast the spell, and must be the correct caster class to cast such a spell).

 

Roll up a random spell using the "Spell-casters, Random Determination of:" in the Basic Rules Book.

 

Value: As the valuse of each spell.