Horn: Dread     

The one who blows this horn will cause fear in the hearts of foes, thus imposing the following penalties upon them unless each makes its "Avoidance-Roll":

 

Penalties:

1. -5 Defense

2. -5 Offense

3. -5 on all Avoidance-Rolls.

4. 25% chance to run in fear for 1-D4 turns.

 

Special: There will be a 10% chance of this being a Greater Dread Horn, which will double the penalties and the "Area of Effect". A Greater Dread Horn can be used 1 / Week, just as the Dread Horn, and its value is 4 Yellow-Gold.

 

Area of Effect --- : 20 spaces (100") out in all directions.

Avoidance-Roll - : Yes: "Fear".

Usable ------------- : 1 / Week.

Value -------------- : 37 Electrum.