Flute: Dancing
When this flute is played by a Bard, as long as the music continues, it will cause all within the "Area of Effect", who fail the "Avoidance-Roll, to dance, thus distracting them and enforcing the following penalties:
1. -5 Defense
2. -5 Offense
3. -1 Movement.
4. 10% chance of ability and spell failure (unless it involves dancing).
Only those who have a Hearing of 13+ can be effected.
Only Animal, Enchanted, Fiend, and Monster class types can be effected by the power of this flute.
Area of Effect ---- : Hearing level:
6-9: Creatures must being within 1 space (5') to be effected.
10-14: Creatures must being within 2 spaces (10') to be effected.
15-20: Creatures must being within 3 spaces (15') to be effected.
21-28: Creatures must being within 4 spaces (20') to be effected.
29-45: Creatures must being within 5 spaces (25') to be effected.
46+: Creatures must being within 6 spaces (30') to be effected.
Note: All creatures must clearly hear the music of the flute.
Avoidance-Roll -- : Yes: Pit "Mental-Strength vs. Mental-Strength"
(single roll chance). The player of the flute will
gain a bonus of +5.
Duration ----------- : As long as the music plays.
Effect Time ------- : 1 turn (5 seconds). On the beginning of the 2nd turn,
all must make the required "Avoidance-Roll", or be
begin dancing for the "Duration".
Usable ------------- : Bard only (10 Ability-Points to play this flute).
Value --------------- : 20 Electrum.