Burrower Ship
The Burrower Ship is designed to carry and protect its occupants, sealing them within a koar-steel housing as it bores into the earth.
This highly resistant, heat proof, ship is used to explore the deep places of the world, and who knows what you might discover in the depths down into the beyond . . .
Roll on the following chart to see how many can fit into the Burrower Ship:
%Roll: Burrower Ship sizes: Value:
01-85: 5 man 50 Yellow-Gold
86-74: 6 man 60 Yellow-Gold
75-82: 7 man 70 Yellow-Gold
83-89: 8 man 80 Yellow-Gold
90-95: 9 man 90 Yellow-Gold
96-00: 10 man 1 Black-Gold
Burrowing speed:
Magma - : 10 spaces per turn.
Sand ----- : 4 spaces per turn.
Earth ---- : 3 spaces per turn.
Clay ----- : 2 spaces per turn.
Rock ---- : 1 space per 3 hours.
Crystal - : 1 space per 6 hours.
Steel ---- : 1 space per 24 hours.
Game Master: There are many degrees of solidity, therefore, movement travel distance must be interpreted by you.
Damage-Reduction ---------- : 20 + 5-D20.
Heat-Damage-Reduction -- : 600
Regeneration ----------------- : 20 + 1-D100 points per turn.
Like a shield, this vessel will have damage-points in each of the 10 sections as follows:
%Roll: Damage-Points per section:
01-10: 4,000-
11-20: 4,000-
21-30: 4,000-
31-40: 4,000-
41-50: 4,000-
51-60: 4,000-
61-70: 4,000-
71-80: 4,000-
81-90: 4,000-
91-00: 4,000-