Burrower Ship     

The Burrower Ship is designed to carry and protect its occupants, sealing them within a koar-steel housing as it bores into the earth.

 

This highly resistant, heat proof, ship is used to explore the deep places of the world, and who knows what you might discover in the depths down into the beyond . . .

 

Roll on the following chart to see how many can fit into the Burrower Ship:

 

%Roll: Burrower Ship sizes: Value:

01-85:   5 man                         50 Yellow-Gold

86-74:   6 man                         60 Yellow-Gold

75-82:   7 man                         70 Yellow-Gold

83-89:   8 man                         80 Yellow-Gold

90-95:   9 man                         90 Yellow-Gold

96-00:   10 man                       1 Black-Gold

 

Burrowing speed:

Magma - : 10 spaces per turn.

Sand ----- : 4 spaces per turn.

Earth ---- : 3 spaces per turn.

Clay ----- : 2 spaces per turn.

Rock ---- : 1 space per 3 hours.

Crystal - : 1 space per 6 hours.

Steel ---- : 1 space per 24 hours.

 

Game Master: There are many degrees of solidity, therefore, movement travel distance must be interpreted by you.

 

Damage-Reduction ---------- : 20 + 5-D20.

Heat-Damage-Reduction -- : 600

Regeneration ----------------- : 20 + 1-D100 points per turn.

 

Like a shield, this vessel will have damage-points in each of the 10 sections as follows:

 

%Roll: Damage-Points per section:

01-10:   4,000-

11-20:   4,000-

21-30:   4,000-

31-40:   4,000-

41-50:   4,000-

51-60:   4,000-

61-70:   4,000-

71-80:   4,000-

81-90:   4,000-

91-00:   4,000-