Cave, Swamp:
1 check / 200' of hallway or tunnel: Roll 1-D20 -- Roll needed for encounter: 15+
1 check / chamber or room: Roll 1-D20 -- Roll needed for encounter: 10+
%Roll: Encounter types:
01-10: Animal: %Roll: Animal breeds:
01-00: %Roll: Bat types:
01-50: Gazer
51-00: Vampire (Greater)
11-12: Character G.M.: Pre-make all NPC character encounters.
13-17: Dragon: %Roll: Dragon breeds: swamp dragon
01-00: Water: %Roll: Water Dragon breeds:
01-65: Hatchling 1-4
66-73: Young 5-10
74-80: Adolecent 9-14
81-86: Young Adult 13-18
87-91: Adult 17-23
92-95: Mature 21-26
96-98: Ancient 29-40
99-00: Eldar 33-43
18-28: Dragonman, Shadow (Common)
29-32: Gargoyle: %Roll: Gargoyle breeds:
01-65: Common
66-00: Greater
33-35: Glutton (Swamp)
36-39: Insect, Centipede, Vornworm
40-41: Leech, Vitality
42: Leprechaun
43-57: Organic
58-59: Race
60-70: Ratman
71-85: Spider: Black Widow (Giant)
86: Tichen
87-90: Undead: %Roll: Undead types:
01-05: Assassin (Lesser)
06-30: Hand, Dreadbone
31-50: Skeleton: %Roll: Skeleton types:
01-17: Azure
18-40: Black
41-75: Foe`Bane (Greater)
76-00: Warbone (Greater)
51-70: Vampire (Greater)
71-00: Wolf, Blood`Marrow
91-92: Vahkrin: %Roll: Vahkrin types:
01-70: %Roll: Imp types:
01-60: Drungle
: Gargan (not yet xfered over)
: Glyph (not yet xfered over)
: Satiris (not yet xfered over)
61-00: Scarlet
71-00: Liquorian
: Vuolg (not yet xfered over)
93-00: Waterwit (found within a water source)