Cave, Marshlands:
1 check / 200' of hallway or tunnel: Roll 1-D20 -- Roll needed for encounter: 14+
1 check / chamber or room: Roll 1-D20 -- Roll needed for encounter: 4+
%Roll: Encounter types:
01-10: Animal: %Roll: Animal breeds:
01-00: %Roll: Bat types:
01-50: Gazer
51-00: Vampire (Greater)
11-20: Animated: %Roll: Animated types:
01-20: Cretin, Earth (Lesser)
21-70: Gargoyle, Graystone
71-00: Gargoyle, Marble
21-23: Bandit
24-25: Character G.M.: Pre-make all NPC character encounters.
26-30: Despicable
31-32: Dog, War
33-37: Dragon: %Roll: Dragon breeds:
01-00: Water: %Roll: Water Dragon breeds:
01-65: Hatchling 1-4
66-73: Young 5-10
74-80: Adolecent 9-14
81-86: Young Adult 13-18
87-91: Adult 17-23
92-95: Mature 21-26
96-98: Ancient 29-40
99-00: Eldar 33-43
38-40: Dragonman, Shadow (Common)
41-45: Gargoyle: %Roll: Gargoyle breeds:
01-65: Common
66-00: Greater
46-50: Insect, Centipede, Vornworm
51-52: Leech, Vitality
53: Leprechaun
54-65: Ogre, Ulex
66-80: Organic
81-82: Race
83-86: Spider: Black Widow (Giant)
87: Leprechaun 00: Tichin
88-91: Troll, Marsh
92-95: Undead: %Roll: Undead types:
01-05: Assassin (Lesser)
06-60: Skeleton: %Roll: Skeleton types:
01-50: Azure
51-00: Black
61-80: Undertaker
81-00: Vampire (Greater)
96-00: Waterwit