Labyrinth (Grasslands):

1 check per 200' of tunnel or hallway: D20 roll needed for encounter: 19+
1 check per chamber or room -------- : D20 roll needed for encounter: 17+

 

%Roll: Encounter types:

01-05:   Animated: %Roll: Animated types:

                                01-33:   Bat, Crystalline

                                34-66:  Gargan: %Roll: Animated Gargan types:

                                                           01-30:  Common

                                                           31-80:  Greater

                                                           81-00:  Lesser

 

                                67-00:  Gargoyle, Kindi

06-10:   Cat, Spell

11-12:   Character G.M.: Pre-make all NPC character encounters.

13-14:   Dead, Spirit Messenger

15-16:   Dog, War

17-19:   Dragon: %Roll: Dragon breeds:

                            01-20:   Feathered

                            21-40:   Fire (Hatchling)

                            41-60:   Grasslands (Hatchling)

                            61-80:   Hunter (Hatchling)

                            81-00:   Water (Hatchling)

 

20-24:   Dragora: %Roll: Dragora breeds:

                              01-33:   Common

                              34-66:   Greater

                              67-00:   Lesser

 

25-30:   Elemental, Earthling

31-33:   Gargan: %Roll: Gargan breeds:

                            01-30:   Common

                            31-90:   Greater

                            91-00:   Lesser

 

 

39-41:   Insect: %Roll: Insect breeds:

                          01-25:   Beetle: %Roll: Beetle breeds:

                                                     01-50:   Fire

                                                     51-00:   Ice

 

                          26-50:   Centipede, Scavenger

                          51-75:   Rokk Manitar

                          76-00:   Spider: %Roll: Spider breeds:

                                                     01-50:  Black Widow, Large

                                                     51-00:  Jumping, Large

 

42-50:   Minotaur, Labyrinth, Lesser

   51:     Leprechaun

52-61:   Ogre: %Roll: Ogre breeds:

                        01-50:   Common

                        51-00:   Lesser (x3 in number)

 

62-64:   Organic: %Roll: Organic types:

                             01-40:   Spore, Floating

                             41-00:   Vine, Manatara`Wolf

 

65-66:   Race

67-70:   Reptile: %Roll: Reptile breeds:

                            01-30:   Lizardman, Gray

                            31-50:   Snake, Rattle, Giant

                            51-00:   Trill

 

71-72:   Secret G.M.: Roll or create a secret, matching the setting of a labyrinth.

73-76:   Serpentine: %Roll: Serpentine types:

                                  01-50:   Aerial (Hatchling)

                                  51-00:   Fire (Hatchling)

 

77-80:   Site Labyrinths are massive structures, and can house many sites.

   81:     Tichin

82-85:   Troll, Cave (Lesser)

86-91:   Undead: %Roll: Undead types:

                             01-20:   Dragon, White-Bone

                             21-40:   Ghoul, Vestige Note: Encountering this undead will indicate

                                                                               a burial ground or graveyard has been

                                                                               found as well.

 

                             41-90:   Skeleton: %Roll: Skeleton types:

                                                            01-33:  Harrowlith

                                                            67-00:  Warbone (Minor)

                                                            34-66:  White

 

                             91-00:   Vampire (Lesser)

 

92-95:   Vahkrin: %Roll: Vahkrin types:

                             01-33:   Imp, Drungle

                             34-66:   Imp, Scarlet

                             67-00:   Liquorian

92-95:   Wyvern (Hatchling)