Dungeon (Grasslands):

1 check per 200' of hallway - : D20 roll needed for encounter: 16+
1 check per chamber or room: D20 roll needed for encounter: 14+

 

%Roll: Encounter types:
01-10:   Animated: %Roll: Animated types:

                                01-50:  Gargan: %Roll: Gargan types:

                                                           01-35:  Common

                                                           36-50:  Greater

                                                           51-00:  Lesser

 

                                51-00:  Gargoyle, Kindi

11-15:  Cat, Spell

16-17: Character G.M.: Pre-make all NPC character encounters.

18-19:   Dead, Spirit Messenger

20-21:   Dog, War

22-24:   Dragon: %Roll: Dragon breeds:

                            01-20:   Feathered

                            21-40:   Fire (Hatchling)

                            41-60:   Grasslands (Hatchling)

                            61-80:   Hunter (Hatchling)

                            81-00:   Water (Hatchling)

 

25-27:   Drakana

28-30:   Droglin (Common)

31-32:   Elemental, Earthling
   33:     Feigner

34-42:   Gargan: %Roll: Gargan breeds:

                            01-50:   Common

                            51-80:   Greater

                            81-00:   Lesser

 

43-54:   Goblin, Common
55-62:   
Insect: %Roll: Insect breeds:

                          01-50:   Centipede, Large

                          51-00:   Centipede, Poisonous, Large

 

   63:     Leprechaun

64-69:   Ogre: %Roll: Ogre breeds:

                        01-40:   Common

                        41-00:   Lesser

 

70-74:   Rat, Giant
75-81:   Ratman, Common
82-86:   
Reptile: %Roll: Reptile breeds:

                            01-25:   Lizard, Large

                            26-65:   Lizardman, Gray

                            66-00:   Snake: %Roll: Snake breeds:

                                                      01-40:   Rattle, Giant

                                                      41-00:   Rattle, Large

 

87-88:   Secret G.M.: Roll or create a secret, matching the setting of a dungeon.

89-95:   Troll, Cave (Lesser)

96-00:   Undead: %Roll: Undead types:

                             01-50:   Hound, Husk

                             51-90:   Skeleton, White

                             91-00:   Vampire (Lesser)