D20 Encounter
Roll: time:
1: Predawn
2: Morning
3: Mid-morning
4: Noon
5: Early afternoon
6: Mid-afternoon
7: Late afternoon
8: Sunset
9: Early evening
10-12: Evening
13-17: Midnight
18-20: LateNight
Crypt (Grasslands):
1 check per 200' of hallway - : D20 roll needed for encounter: 17+
1 check per chamber or room: D20 roll needed for encounter: 15+
%Roll: Encounter types:Return to top
01-15: Dead: %Roll: Dead types:
01-25: Spirit Messenger
26-00: Wraith, Lucid
16-20: Gargan: %Roll: Gargan breeds:
01-40: Common
41-70: Greater
71-00: Lesser (x2 in number)
21-25: Insectt: %Roll: Insect breeds:
01-50: Centipede: %Roll: Centipede breeds:
01-60: Large
61-00: Poisonous, Large
51-75: Scarab, Large
76-00: Skrill
26-30: Organic: %Roll: Organic types:
01-50: Boneroots
51-00: Mushroom, Darkspore
31-34: Ratman, Shae`Din
31-34: Race
36-37: Secret G.M.: Roll or create a secret, matching the setting of a crypt.
38-00: Undead: %Roll: Undead types:
01-15: Corpse, Shambling
16-30: Corpse, Walking
31-45: Ghoul, Vestige
46-60: Hound, Night`Shade
61-90: Skeleton %Roll: Skeleton types:
01-70: Harrowlith
71-00: White
81-90: Spider, Moldering
91-00: Vampire (Lesser)