Dungeon: Desert (Savanna):
1 check / 200' of hallway or tunnel: Roll 1-D20 -- Roll needed for encounter: 11+
1 check / chamber or room: Roll 1-D20 -- Roll needed for encounter: 6+
%Roll: Encounter types:
01-05: Animal: %Roll: Animal breeds:
01-50: %Roll: Bat types:
01-50: Gazer
51-00: Vampire (Greater)
51-00: Cat, Spell
06-15: Animated: %Roll: Animated types:
01-00: Gargoyle: %Roll: Animated Gargoyle types:
01-00: Graystone
16-17: Character G.M.: Pre-make all NPC character encounters.
18-22: Dragon: %Roll: Dragon breeds: (99% chance to be domesticated)
01-20: Electricity: %Roll: Electricity Dragon breeds:
01-65: Hatchling 1-4
66-73: Young 5-10
74-80: Adolescent 9-14
81-86: Young Adult 13-18
87-91: Adult 17-23
92-95: Mature 21-26
96-98: Ancient 29-40
99-00: Eldar 33-43
21-40: Fire: %Roll: Fire Dragon breeds:
01-65: Hatchling 1-4
66-73: Young 5-10
74-80: Adolescent 9-14
81-86: Young Adult 13-18
87-91: Adult 17-23
92-95: Mature 21-26
96-98: Ancient 29-40
99-00: Eldar 33-43
41-00: Hunter: %Roll: Hunter Dragons:
01-65: Hatchling 1-4
66-73: Young 5-10
74-80: Adolescent 9-14
81-86: Young Adult 13-18
87-91: Adult 17-23
92-95: Mature 21-26
96-98: Ancient 29-40
99-00: Eldar 33-43
23-30: Dragonman: %Roll: Dragonman species:
01-00: Gray: %Roll: Gray Dragonman breeds:
01-60: Common
61-00: Lesser
31-40: Elemental, Air
41-51: Gargoyle: %Roll: Gargoyle breeds:
01-20: Common
21-00: Greater
52: Leprechaun
53-54: Race
55-62: Salamander, Fire
63-75: Scorpion
76-85: Serpentine
86-89: Spider: Black Widow (Giant)
90: Tichin
91-95: Troll: %Roll: Troll types:
01-40: Cave (Common)
41-00: Cave (Greater)
96-00: Undead: %Roll: Undead types:
01-05: Assassin (Lesser)
06-20: Hand, Dreadbone
21-60: Skeleton: %Roll: Skeleton types:
01-25: Azure
26-50: Black
51-75: Foe`Bane (Greater)
76-00: Warbone (Greater)
61-80: Vampire (Greater)
81-00: Wolf, Blood`Marrow