Dungeon, Desert, Crystal:
1 check / 200' of hallway or tunnel: Roll 1-D20 -- Roll needed for encounter: 9+
1 check / chamber or room: Roll 1-D20 -- Roll needed for encounter: 4+
%Roll: Encounter types:
01-15: Animated: %Roll: Animated types:
01-00: Gargoyle: %Roll: Animated Gargoyle types:
01-10: Graystone
11-00: Marble
16-25: Cat, Spell
26-27: Character G.M.: Pre-make all NPC character encounters.
28-32: Dragon: %Roll: Dragon breeds:
01-33: Electricity: %Roll: Electricity Dragon breeds:
01-65: Hatchling 1-4
66-73: Young 5-10
74-80: Adolescent 9-14
81-86: Young Adult 13-18
87-91: Adult 17-23
92-95: Mature 21-26
96-98: Ancient 29-40
99-00: Eldar 33-43
34-66: Fire: %Roll: Fire Dragon breeds:
01-65: Hatchling 1-4
66-73: Young 5-10
74-80: Adolescent 9-14
81-86: Young Adult 13-18
87-91: Adult 17-23
92-95: Mature 21-26
96-98: Ancient 29-40
99-00: Eldar 33-43
67-00: Hunter: %Roll: Hunter Dragons:
01-65: Hatchling 1-4
66-73: Young 5-10
74-80: Adolescent 9-14
81-86: Young Adult 13-18
87-91: Adult 17-23
92-95: Mature 21-26
96-98: Ancient 29-40
99-00: Eldar 33-43
33-42: Dragonman: %Roll: Dragonman species:
01-00: Gray: %Roll: Gray Dragonman breeds:
01-60: Common
61-00: Lesser
43-51: Gargoyle: %Roll: Gargoyle breeds:
01-60: Common
61-00: Greater
52: Leprechaun
53-54: Race
55-75: Scorpion
76-89: Serpentine, Pyran
90: Tichin
91-00: Undead: %Roll: Undead types:
01-50: Vampire (Greater)
51-00: Undead, Undertaker