Undead: Sleeper
Species: N/A. Type: Named. Class: Undead. Align: Evil. Gender: None.
Level: 16. Damage-Points: 600.
Number encountered: 1.
Experience-Points: 1,600.
Characteristics:
Awareness: Hearing: 40, Sense of Smell: 0, Sixth Sense: 25, Taste: 0, Touch: 30, Vision: 30,
Charisma -: Appearance: N/A. Speech: 1. Constitution: 45, Coordination: 15, Dexterity: 35, Intelligence: 0, Mental-Strength: 0, Strength: 40, Wisdom: 0.
Movement:
Flying: Can't. Grounded: 9. Swimming: 1 (will walk through water; not swim).
Luck: 0.
Oxygen-Points: Not applicable. This creature does not need oxygen to exist.
Blood-Points: Not applicable. This creature does not need blood to exist.
Attacks:
Grasp of The Sleeper : 2.
Damage ----------------- : 9-D8.
Range ------------------- : 1 space (5').
Attack type ------------ : N/A.
Special ------------------ : See: "Special Offense".
Defense: 35. Offense: 15.
Treasure: %Roll needed to have money and treasure:
Yes. 1-D6 +2 treasure checks.
Begin rolling on the UnCommon chart.
Description:
Annihilation Strike?: No. Sudden Death Strike?: No.
Eye color: Black with putrid, green glowing pupils. Eye shape: Medium-sized and oval.
Height: 7'-0". Skin color: Pale-gray. Skin texture: Clammy and cold. Posture: Biped.
Weight: 190 lbs.
Description - : This undead appears as a tall, lifeless corpse that rises from its grave when any creature encroaches the burial place within its tomb.
Dislikes ----- : None.
Disposition - : This creature is mindless, and only animates when it detects another creature within its tomb.
Fears -------- : None.
Habitat ------ : Common Forest (Tomb).
Immunities - : Beguile, Charm, Disease, Fear, Magic (direct damage magic spells do effect this undead), Mental-Attack, Poison (excluding toxin poison), Remorse, Sickness.
Life-span --- : Undying (this creature's existence never fades), but it can be destroyed.
Likes -------- : Undesturbed eternal sleep.
Needs ------- : None.
Note --------- : None.
Special Abilities:
Intra-Red-vision: As the Psychic spell.
Special Defenses:
None.
Special Offenses:
Grasp of the Sleeper: This touch attack will cause 12-D6 draining damage to any type of creature of a physical nature. Wounds inflicted will be in the form of blackening rot, and will heal slowly (1% of the normal rate of healing -- even healing spells will only heal this type of wound 1% of the normal). Further more, armors and magical shielding will not protect against this horror's grasp.
Susceptibilities and Weaknesses: None.
Weapon Susceptibilities: Rank-3 (or better) magic weapon to harm.