Undead, Marrow`Husk
Species: Undead. Type: Named. Class: Undead. Align: Evil. Gender: None.
Level: 12. Damage-Points: 1,200.
Number encountered: 1.
Experience-Points: 1,200.
Characteristics:
Awareness: Hearing: 0, Sense of Smell: 0, Sixth Sense: 0, Taste: 0, Touch: 25, Vision: 30,
Charisma -: Appearance: N/A. Speech: 0. Constitution: 35, Coordination: 1, Dexterity: 40, Intelligence: 0, Mental-Strength: 0, Strength: 50, Wisdom: 0.
Movement:
Flying: Can't. Grounded: 4. Swimming: 1 space per 2 turns
Luck: 0.
Oxygen-Points: Not applicable. This creature does not need oxygen to exist.
Blood-Points: Not applicable. This creature does not need blood to exist.
Attacks:
Marrowbone Hammer: 2.
Damage ----------------- : 5-D12.
Range ------------------- : 1 space (5').
Attack type ------------ : Blunt.
Special ------------------ : Marrowleech: Each time this creature successfully strikes its victim with this sickening femur-like hammer, whether wounding it, or merely striking armor, its coordination will increase by 1-D4 +1. This coordination boost will last for 1-D4 days and has no cap. There is no avoidance-roll for this, other than to dodge, and movement will increase by +1.
Note:
If the living keep the Marrowbone Hammer, dreams will begin to invade him or her, and there will be a 1% chance per day that spirits will begin to take notice of the owner of this undead, sickening, weapon. What transpires with this will be strictly to the discretion of the Game Master. While holding this weapon, one will gain Astral Sight in 1-D4 hours. Astral Sight will fade in 1-D4 turns after letting go of this weapon.
Defense: 1 (See: "Special" in "Attacks" (above).
Offense: 40.
Treasure: %Roll needed to have money and treasure:
Yes. 1-D8 +3 treasure checks. All treasure will be within this creature's physical body and will be small enough to be concealed within the body of this undead.
Begin rolling on the Rare chart.
Description:
Annihilation Strike?: Yes. Sudden Death Strike?: Yes.
Eye color: Dull-white. Eye shape: Medium-sized and oval. Height: 6'-2".
Skin color: Gray (like a bloodless corpse). Skin texture: Like a dried out husk of a once living Human. Posture: Biped. Weight: 120 lbs.
Description - : This undead appears as a bloodless husk of a once living Human. It's eyes smolder with a pale-white illuminescence, visible in the shadows and the dark.
Dislikes ----- : The living.
Disposition - : Aggressive and relentless in its hatred and desperation to destroy the living.
Fears -------- : The holy. Even though this undead hates and fears holy creatures, it will attack such, focusing on them with a silent and furious aggression.
Habitat ------ : Common Forest (Tomb).
Immunities - : Beguile, Charm, Disease, Fear, Magic (direct damage magic spells do effect this undead), Mental-Attack, Poison (excluding toxin poison), Remorse, Sickness.
Life-span --- : Undying (this creature's existence never fades), but it can be destroyed.
Likes -------- : None.
Needs ------- : None.
Note --------- : This undead can leave the confines of its tomb, but will lose 1-D20 damage-points per 24 hours.
Special Abilities:
Astral-Sight: As the Spiritualist spell, and Intra-Red-vision: As the Psychic spell.
Special Defenses:
None.
Special Offenses:
See: "Special" in "Attacks" (above).
Susceptibilities and Weaknesses: None.
Weapon Susceptibilities: Rank-3 (or better) magic weapon to harm.