Undead: Balathar     

Species: Undead. Type: Named. Class: Undead. Align: Diabolic. Gender: N/A.

 

Level: 24. Damage-Points: 2,400.

Number encountered: 1.

Experience-Points: 4,800.

 

Characteristics:

Awareness: Hearing: 27, Sense of Smell: 0, Sixth Sense: 10, Taste: 0, Touch: 20, Vision: 25,

Charisma -: Appearance: 0. Speech: 17, Constitution: 30, Coordination: 30, Dexterity: 30,

Intelligence: 21, Mental-Strength: 48, Strength: 35, Wisdom: 21.

 

Movement:

Flying: 0.

Grounded: 14.

Swimming: 3 (cannot swim, but will walk under water).

 

Luck: 1-D6 per level.

Oxygen-Points: Not applicable. This creature does not need oxygen to exist.

Blood-Points: Not applicable. This creature does not need blood to exist.

 

Attacks:

Choking Darkness - : 1

Damage --------------- : 1-D6 Sixth Sense drain..

Range ----------------- : 4 spaces out in all directions.

Attack type ---------- : Ability.

Special ---------------- : A successful avoidance-roll vs. "Faith" must be rolled to escape the draining ability of Balathar. If Sixth Sense falls below 5, a catatonic slumber will fall over its victims. Balathar will then take the sleeper to an UnHoly Alter where it will perform the ability Ritual. See: "Special Abilities"..

 

Defense: 30. Offense: 30.

 

Treasure: %Roll needed to have money and treasure:

02+ to have 1-D12 treasure checks.

Begin rolling on the UnCommon chart.

All treasure will be at the base of the UnHoly Alter.

 

Description:

Annihilation Strike?: No. Sudden Death Strike?: No.

 

Balathar is a shadowy-like humanoid with Dark-red eyes, in which burns a chaos so intense it can be felt.

 

Dislikes ----- : The living.

Disposition - : Balathar seeks living souls to perform Ritual upon. This dark undead is ruthless and unmerciful, seeking the destruction of all living souls.

 

Fears -------- : None.

Habitat ------ : Forested Mountain Tomb.

Immunities - : Charm, Disease, Fear, Pain, Poison (all types), Shock, Sickness, Sleep, Stun, Unconsciousness.

 

Life-span --- : Undying creature. This creature's existence never fades, but it can be destroyed.

Likes -------- : Performing Ritual upon the living.

Needs ------- : None.

Note --------- : None.

 

Special Abilities:

Ultra-vision: As the Psychic's Spell.

 

Ritual: After a victim has succumbed to Choking Darkness (see: "Attacks"), Balathar will tie a living creature to an UnHoly Alter of bone and chant. After 3 turns (15 seconds), that creature will become shadow, adding to Balathar's collection of souls forever. For each creature Balathar has performed Ritual upon, it will gain a +1 vs. all avoidance-rolls. Roll on the following chart to know how many souls Balathar will have when encountered:

 

%Roll: Ritual Souls present:

01-10:   5

11-20:   7

21-30:   9

31-40:   11

41-50:   13

51-60:   15

61-70:   17

71-80:   19

81-90:   21

91-00:   23

 

Special Defenses:

Magic-Resistance --- : 30%

Mental-Resistance -- : 25%

Shadow-Shift ---------- : 2 in 6 chance to not be effects by ability, power, spell or physical attack.

Spiritual-Resistance - : 20%

 

Special Offenses:

None.

 

Susceptibilities and Weaknesses: Holy damage will cause x2 damage.

Weapon Susceptibilities : Rank-0 (or better) enchanted weapon to harm.