Undead: Balathar
Species: Undead. Type: Named. Class: Undead. Align: Diabolic. Gender: N/A.
Level: 24. Damage-Points: 2,400.
Number encountered: 1.
Experience-Points: 4,800.
Characteristics:
Awareness: Hearing: 27, Sense of Smell: 0, Sixth Sense: 10, Taste: 0, Touch: 20, Vision: 25,
Charisma -: Appearance: 0. Speech: 17, Constitution: 30, Coordination: 30, Dexterity: 30,
Intelligence: 21, Mental-Strength: 48, Strength: 35, Wisdom: 21.
Movement:
Flying: 0.
Grounded: 14.
Swimming: 3 (cannot swim, but will walk under water).
Luck: 1-D6 per level.
Oxygen-Points: Not applicable. This creature does not need oxygen to exist.
Blood-Points: Not applicable. This creature does not need blood to exist.
Attacks:
Choking Darkness - : 1
Damage --------------- : 1-D6 Sixth Sense drain..
Range ----------------- : 4 spaces out in all directions.
Attack type ---------- : Ability.
Special ---------------- : A successful avoidance-roll vs. "Faith" must be rolled to escape the draining ability of Balathar. If Sixth Sense falls below 5, a catatonic slumber will fall over its victims. Balathar will then take the sleeper to an UnHoly Alter where it will perform the ability Ritual. See: "Special Abilities"..
Defense: 30. Offense: 30.
Treasure: %Roll needed to have money and treasure:
02+ to have 1-D12 treasure checks.
Begin rolling on the UnCommon chart.
All treasure will be at the base of the UnHoly Alter.
Description:
Annihilation Strike?: No. Sudden Death Strike?: No.
Balathar is a shadowy-like humanoid with Dark-red eyes, in which burns a chaos so intense it can be felt.
Dislikes ----- : The living.
Disposition - : Balathar seeks living souls to perform Ritual upon. This dark undead is ruthless and unmerciful, seeking the destruction of all living souls.
Fears -------- : None.
Habitat ------ : Forested Mountain Tomb.
Immunities - : Charm, Disease, Fear, Pain, Poison (all types), Shock, Sickness, Sleep, Stun, Unconsciousness.
Life-span --- : Undying creature. This creature's existence never fades, but it can be destroyed.
Likes -------- : Performing Ritual upon the living.
Needs ------- : None.
Note --------- : None.
Special Abilities:
Ultra-vision: As the Psychic's Spell.
Ritual: After a victim has succumbed to Choking Darkness (see: "Attacks"), Balathar will tie a living creature to an UnHoly Alter of bone and chant. After 3 turns (15 seconds), that creature will become shadow, adding to Balathar's collection of souls forever. For each creature Balathar has performed Ritual upon, it will gain a +1 vs. all avoidance-rolls. Roll on the following chart to know how many souls Balathar will have when encountered:
%Roll: Ritual Souls present:
01-10: 5
11-20: 7
21-30: 9
31-40: 11
41-50: 13
51-60: 15
61-70: 17
71-80: 19
81-90: 21
91-00: 23
Special Defenses:
Magic-Resistance --- : 30%
Mental-Resistance -- : 25%
Shadow-Shift ---------- : 2 in 6 chance to not be effects by ability, power, spell or physical attack.
Spiritual-Resistance - : 20%
Special Offenses:
None.
Susceptibilities and Weaknesses: Holy damage will cause x2 damage.
Weapon Susceptibilities : Rank-0 (or better) enchanted weapon to harm.