Undead: Skrull (Hound of Bones)
Species: Undead. Type: Named. Class: Undead. Align: Evil. Gender: N/A.
Level: 31. Damage-Points: 6,200.
Number encountered: 1.
Experience-Points: 12,400.
Characteristics:
Awareness: Hearing: 30, Sense of Smell : 30, Sixth Sense: 0, Taste: 30, Touch: 30, Vision: 30,
Charisma -: Appearance: Hound made of bones. Speech: 0. Constitution: 50, Coordination: 30, Dexterity: 30, Intelligence: 4. Mental-Strength: 60, Strength: 40, Wisdom: 4.
Movement:
Flying: Can't. Grounded: 18. Swimming: 3 (walks underwater).
Luck: 1-D6 per 2 levels advances.
Oxygen-Points: Not applicable. This creature does not need oxygen to exist.
Blood-Points: Not applicable. This creature does not need blood to exist.
Attacks:
Bites ---------- : 3
Damage ------ : 1-D6 (+1-D6 per level advanced).
Range -------- : 2 spaces (10').
Attack type - : Sharp.
Special ------- : None.
Defense: 30. Offense: 30.
Treasure: %Roll needed to have money and treasure:
01+ to have 1-D10 treasure checks.
Begin rolling on the UnCommon chart.
Description:
Annihilation Strike?: Yes. Sudden Death Strike?: Yes.
Bone color: Dark-gray. Bone texture: Rough to the touch; like a dried and aged bone.
Height: 6' 0". Length: 12'-0". Posture: Quadruped. Weight: 645 Lbs.
Description - : This undead appears to be the husk of some great hound, long since deceased.
Dislikes ----- : None.
Disposition - : As the hound it was in life, Skrull continues to hunt after death.
Fears -------- : None.
Habitat ------ : Rocky Mountain Tomb. After engaging this undead, it will persue its prey to the ends of the earth, or perish in the attempt.
Immunities - : Charm, Disease, Fear, Pain, Poison (all), Remourse, Shock, Sickness, Sleep, Spiritual-attack, Stun, Unconsciousness.
Life-span --- : Undying creature. This creature's existence never fades.
Likes -------- : The Hunt.
Needs ------- : None.
Note --------- : None.
Special Abilities:
Night-vision: As the Psychic's Spell.
Track: As a Forest-Knight (level 15).
Special Defenses:
This creature has the following resistances:
Hurled: Arrows, bolts, and throwing darts will only do 10% of the normal damage unless hit in the skull. Ballast bolts will only do 50% of the normal damage unless hit in the skull.
Magic-Resistance -- : 35%
Mental-Resistance - : 25%
Special Offenses:
When this creature is encountered all creatures must successfully make an avoidance-roll
vs. "Fear", or have the following penalties enforced upon them:
-4 space movement per turn.
-20 Defense
-20 Offense
Susceptibilities and Weaknesses: 50% penalty rounded down, to successfully avoid vs. any form of Necromancer spell attack.
Weapon Susceptibilities : Rank-6 (or better) magic weapon to harm.