Undead: Skrull (Hound of Bones)     

Species: Undead. Type: Named. Class: Undead. Align: Evil. Gender: N/A.

 

Level: 31. Damage-Points: 6,200.

Number encountered: 1.

Experience-Points: 12,400.

 

Characteristics:

Awareness: Hearing: 30, Sense of Smell : 30, Sixth Sense: 0, Taste: 30, Touch: 30, Vision: 30,

Charisma -: Appearance: Hound made of bones. Speech: 0. Constitution: 50, Coordination: 30, Dexterity: 30, Intelligence: 4. Mental-Strength: 60, Strength: 40, Wisdom: 4.

 

Movement:

Flying: Can't. Grounded: 18. Swimming: 3 (walks underwater).

 

Luck: 1-D6 per 2 levels advances.

Oxygen-Points: Not applicable. This creature does not need oxygen to exist.

Blood-Points: Not applicable. This creature does not need blood to exist.

 

Attacks:

Bites ---------- : 3

Damage ------ : 1-D6 (+1-D6 per level advanced).

Range -------- : 2 spaces (10').

Attack type - : Sharp.

Special ------- : None.

 

Defense: 30. Offense: 30.

 

Treasure: %Roll needed to have money and treasure:

01+ to have 1-D10 treasure checks.

Begin rolling on the UnCommon chart.

 

Description:

Annihilation Strike?: Yes. Sudden Death Strike?: Yes.

Bone color: Dark-gray. Bone texture: Rough to the touch; like a dried and aged bone.

Height: 6' 0". Length: 12'-0". Posture: Quadruped. Weight: 645 Lbs.

 

Description - : This undead appears to be the husk of some great hound, long since deceased.

Dislikes ----- : None.

Disposition - : As the hound it was in life, Skrull continues to hunt after death.

Fears -------- : None.

Habitat ------ : Rocky Mountain Tomb. After engaging this undead, it will persue its prey to the ends of the earth, or perish in the attempt.

 

Immunities - : Charm, Disease, Fear, Pain, Poison (all), Remourse, Shock, Sickness, Sleep, Spiritual-attack, Stun, Unconsciousness.

 

Life-span --- : Undying creature. This creature's existence never fades.

Likes -------- : The Hunt.

Needs ------- : None.

Note --------- : None.

 

Special Abilities:

Night-vision: As the Psychic's Spell.

Track: As a Forest-Knight (level 15).

 

Special Defenses:

This creature has the following resistances:
Hurled: Arrows, bolts, and throwing darts will only do 10% of the normal damage unless hit in the skull. Ballast bolts will only do 50% of the normal damage unless hit in the skull.

 

Magic-Resistance -- : 35%

Mental-Resistance - : 25%

 

Special Offenses:

When this creature is encountered all creatures must successfully make an avoidance-roll
vs. "Fear", or have the following penalties enforced upon them:

 

-4 space movement per turn.

-20 Defense

-20 Offense

 

Susceptibilities and Weaknesses: 50% penalty rounded down, to successfully avoid vs. any form of Necromancer spell attack.

 

Weapon Susceptibilities : Rank-6 (or better) magic weapon to harm.