Reptile: Lizardman (Trill)     

Species: Lizardman. Breed/Type: Trill. Class: Reptile (Monster). Align: Evil.

Gender: 01-50: Female, 51-00: Male.

 

Level: 4 + 1-D6 (there will only be 1 level 10 Trill present, no more).

Damage-Points: 2-D4 x level (x2 for level 10, the best of 3 rolls).

 

Number encountered: 3-D4.

Experience-Points: 6 x level. A level 10 Trill will be worth x2 XP.

 

Characteristics:

Awareness: Hearing: 22, Sense of Smell: 26, Sixth Sense: 12, Taste: 25, Touch: 22, Vision: 24. Charisma -: Appearance: See: "Description". Speech: 20. Constitution: 26, Coordination: 24, Dexterity: 24, Intelligence: 18. Mental-Strength: 28, Strength: 27, Wisdom: 13.

 

Movement:

Flying: Can't. Grounded: 10. Swimming: 3

 

Luck: 0.

Oxygen-Points: 84.

Blood-Points: 78.

 

Attacks:

Bites ---------- : 2

Claws --------- : 4

Damage ------ : 1-D6 (+ 1-D6 per level advanced).

                          A level 10 Trill will inflict: 1-D8 (+ 1-D8 per level advanced).

 

Range -------- : 1 space (5').

Attack type - : Sharp.

Special ------- : None.

 

Defense: 24 (34 for level 10).

Offense: 24 (34 for level 10).

 

Treasure: %Roll needed to have money and treasure:

71+ to have 1-D2 treasure checks.

Begin rolling on the Common chart.

Check each creature for treasure.

 

Description:

Annihilation Strike?: Yes. Sudden Death Strike?: Yes.

Description:  Eye color: Orange-red with a black pupil. Eye shape: Small-sized and slanted.

Height: 4' 0". Posture: Biped. Scale color: Gray-green. Weight: 90 Lbs.

 

This creature is a cross between a humanoid and a lizard. It walks upright on two legs, has two heads and four arms.

 

Dislikes ----- : Common Lizardman. This creature will go out of its way to enslave or destroy common types of lizardman if possible. Calling this creature a "lizardman" is one thing that will enrage this creature.

 

Disposition - : These creatures are mean. They love bloodshed, openly seeking conflict, especially against the weak.

 

Fears -------- : None.

Habitat ------ : Grasslands and Forest (and Labyrinth).

Immunities - : Common poisons (i.e., rattle snake, viper, cobra, black widow, Etc.).

Life-span --- : 180 years (360 for a level 10).

Likes -------- : Hunting.

Needs ------- : Basic necessities of life (food, water shelter, Etc.).

Note --------- : None.

 

Special Abilities:

Night-Vision: As the Psychic Spell.

 

Special Defenses:

Damage-Reduction: 2 (4 for level 10).

 

Special abilities to turn:

Acid --------- : 81+ (71+ for level 10)

Blunt -------- : 81+ (71+ for level 10)

Cold --------- : 81+ (71+ for level 10)

Electricity -- : 81+ (71+ for level 10)

Fire ---------- : 81+ (71+ for level 10)

Needle ------ : 81+ (71+ for level 10)

Sharp -------- : 81+ (71+ for level 10)

 

Special Offenses:

None.

 

Susceptibilities and Weaknesses: None.

Weapon Susceptibilities : Rank-0 non-magical weapon to harm.