Reptile: Lizardman (Trill)
Species: Lizardman. Breed/Type: Trill. Class: Reptile (Monster). Align: Evil.
Gender: 01-50: Female, 51-00: Male.
Level: 4 + 1-D6 (there will only be 1 level 10 Trill present, no more).
Damage-Points: 2-D4 x level (x2 for level 10, the best of 3 rolls).
Number encountered: 3-D4.
Experience-Points: 6 x level. A level 10 Trill will be worth x2 XP.
Characteristics:
Awareness: Hearing: 22, Sense of Smell: 26, Sixth Sense: 12, Taste: 25, Touch: 22, Vision: 24. Charisma -: Appearance: See: "Description". Speech: 20. Constitution: 26, Coordination: 24, Dexterity: 24, Intelligence: 18. Mental-Strength: 28, Strength: 27, Wisdom: 13.
Movement:
Flying: Can't. Grounded: 10. Swimming: 3
Luck: 0.
Oxygen-Points: 84.
Blood-Points: 78.
Attacks:
Bites ---------- : 2
Claws --------- : 4
Damage ------ : 1-D6 (+ 1-D6 per level advanced).
A level 10 Trill will inflict: 1-D8 (+ 1-D8 per level advanced).
Range -------- : 1 space (5').
Attack type - : Sharp.
Special ------- : None.
Defense: 24 (34 for level 10).
Offense: 24 (34 for level 10).
Treasure: %Roll needed to have money and treasure:
71+ to have 1-D2 treasure checks.
Begin rolling on the Common chart.
Check each creature for treasure.
Description:
Annihilation Strike?: Yes. Sudden Death Strike?: Yes.
Description: Eye color: Orange-red with a black pupil. Eye shape: Small-sized and slanted.
Height: 4' 0". Posture: Biped. Scale color: Gray-green. Weight: 90 Lbs.
This creature is a cross between a humanoid and a lizard. It walks upright on two legs, has two heads and four arms.
Dislikes ----- : Common Lizardman. This creature will go out of its way to enslave or destroy common types of lizardman if possible. Calling this creature a "lizardman" is one thing that will enrage this creature.
Disposition - : These creatures are mean. They love bloodshed, openly seeking conflict, especially against the weak.
Fears -------- : None.
Habitat ------ : Grasslands and Forest (and Labyrinth).
Immunities - : Common poisons (i.e., rattle snake, viper, cobra, black widow, Etc.).
Life-span --- : 180 years (360 for a level 10).
Likes -------- : Hunting.
Needs ------- : Basic necessities of life (food, water shelter, Etc.).
Note --------- : None.
Special Abilities:
Night-Vision: As the Psychic Spell.
Special Defenses:
Damage-Reduction: 2 (4 for level 10).
Special abilities to turn:
Acid --------- : 81+ (71+ for level 10)
Blunt -------- : 81+ (71+ for level 10)
Cold --------- : 81+ (71+ for level 10)
Electricity -- : 81+ (71+ for level 10)
Fire ---------- : 81+ (71+ for level 10)
Needle ------ : 81+ (71+ for level 10)
Sharp -------- : 81+ (71+ for level 10)
Special Offenses:
None.
Susceptibilities and Weaknesses: None.
Weapon Susceptibilities : Rank-0 non-magical weapon to harm.