Minke
Species: Minke. Breed/Type: N/A. Class: Fiend. Align: Good. Although this creature is of good align, it is quick to fight, and quicker yet to vanquish an enemy. This is a very quiet race.
Gender: 01-90: Female, 91-00: Male.
Level: 12+ 1-D20. Damage-Points: 2-D10 x level.
Number encountered: 1.
Experience-Points: 45 x level.
Characteristics:
Awareness: Hearing: 30, Sense of Smell: 32, Sixth Sense: 25, Taste: 30, Touch: 26, Vision: 32,
Charisma -: Appearance: 23, Speech: 22, Constitution: 30, Coordination: 40, Dexterity: 40, Intelligence: 15, Mental-Strength: 40, Strength: 25, Wisdom: 15.
Movement:
Flying: Can't. Grounded: 15. Swimming: 5 (Minke does not like water, but can swim).
Luck: 1-D6 per level.
Oxygen-Points: 90.
Blood-Points: 78.
Attacks:
Attack descriptions: Range: Damage:
Bite ----------- : 1 1 space (5') 1-D8 (+1-D8 per level advanced).
Claws --------- : 2 1 space (5') 1-D8 (+1-D8 per level advanced).
Attack type - : Sharp.
Special ------- : None.
Defense: 40. Offense: 40.
Treasure: %Roll needed to have treasure:
02+ to have 1-D4 +1.
Begin rolling on the Rare chart.
Description:
Annihilation Strike?: Yes. Sudden Death Strike?: Yes.
Description: Eye color: Black. Eye shape: Medium and slanted. Height: 5' 6".
Posture: Biped. Skin color: Black. Fur and Skin texture: Like a Forest Cat. Weight: 120 lbs.
Dislikes ----- : Vanity. Although Minke likes treasure items, it discards any and all forms of currency. Those who carry money are considered beneath their admiration. Water . . . Minke will not willingly enter into water. They do not like being wet.
Disposition - : Minke are solitary creatures, spending much of their time alone and isolated from populated areas of all types. Some people mistake the Minke's way of sociality for a threat, or a challenge. Some think the Minke is a creature from the Underworld. But this is not true. The Minke is an Earthen Plane predator.
Fears -------- : None.
Habitat ------ : Forests.
Immunities - : Minke is immune to the fooling effects of illusion and visual deceit. A successful avoidance-roll vs. "Awareness (Sixth Sense)" is needed to see through illusions.
Life-span --- : Unknown.
Likes -------- : Dueling.
Needs ------- : Basic needs of life (food, water, shelter, Etc.).
Note --------- : Minke are fascinated by babies, and will occasionally bargain treasure items for one.
Special Abilities:
Night-Vision: As the Psychic spell.
Sixth Sense: A successful avoidance-roll vs. "Awareness (Sixth Sense)" will let the Minke know there is something watching or sneaking up on it. This ability will even help Minke to discover and reveal a character using his or her abilities (thieving, assassination, Etc.).
Special Defenses:
Resistances: Enchantment: 25%, Magic: 50%
Special Offenses:
Sever: This is an extra ordinary claw strike that will open up wounds on not only flesh but armor. It is a continual damaging effect and stacks. The higher level of the Minke, the more lethal Sever becomes. See below:
Levels 13-23:
1 in 8 chance that each claw-strike will inflict Sever, causing damage over time (DOT).
DOT will cause 1-D6 additional damage for 1-D4 turns (DOT stacks).
Levels 24-28:
2 in 8 chance that each claw-strike will inflict Sever, causing damage over time (DOT).
DOT will cause 2-D8 additional damage for 1-D6 turns (DOT stacks).
Levels 29-31:
3 in 8 chance that each claw-strike will inflict Sever, causing damage over time (DOT).
DOT will cause 3-D10 additional damage for 1-D8 turns (DOT stacks).
Level 32:
4 in 8 chance that each claw-strike will inflict Sever, causing damage over time (DOT).
DOT will cause 4-D20 additional damage for 1-D10 turns (DOT stacks).
Susceptibilities and Weaknesses: None.
Weapon Susceptibilities : Rank-1 or better (magical) weapon to harm.