Jahmur

Species: Jahmur. Breed/Type: Jahmur. Class: Monster (Reptile). Align: Evil. Gender: 01-50: Female, 51-00: Male.

 

Level: 11 + 1-D20. Damage-Points: 1-D8 x level.

Number encountered: 1-D6 +1 per 5 characters present.

Experience-Points: 19 x level.

 

Characteristics:

Awareness: Hearing: 22, Sense of Smell: 32, Sixth Sense: 0, Taste: 24, Touch: 20, Vision: 23, Charisma -: Appearance: See: "Description". Speech: 10, Constitution: 26, Coordination: 25, Dexterity: 25, Intelligence: 10, Mental-Strength: 33, Strength: 25, Wisdom: 10.

 

Movement:

Flying: Can't. Grounded: 10. Swimming: 7 (excellent swimmers).

 

Luck: 40.

Oxygen-Points: 297 (ability to hold its breath for prolonged periods at a time).

Blood-Points: 72.

 

Attacks:

Bite ----------- : 1

Claws --------- : 2

Damage ------ : Bite: 1-D6 (+ 1-D6 per level advanced).

                          Claws: 1-D4 (+ 1-D4 per level advanced).

 

Range -------- : 1 space (5').

Attack type - : Sharp.

Special ------- : None.

 

Defense: 25. Offense: 25.

 

Treasure: %Roll needed to have money and treasure:

89+ to have 1-D2 treasure checks.

Begin rolling on the UnCommon chart.

Check for each creature to have treasure.

 

Description:

Annihilation Strike?: No. Sudden Death Strike?: Yes.

Description:  Eye color: Yellow. Eye shape: Small-sized and slanted. Height: 3' 6". Posture: Biped. Scale color: Brown and dark-green. Weight: 75 Lbs.

 

This creature appears to as a smaller sized humanoid, alligator mix.

 

Dislikes ----- : Bright light. These creatures are mostly nocturnal; hunting at night. If this creature is suddenly exposed to bright light, it will have a 40% chance of shying away until the light source is extinguished.

 

Disposition - : Born for the hunt, the Jahmur are voracious in their appetite for the chase. They simply thrive on hunting down and torturing their prey. The Jahmur fear Druidic kind. If they can make an easy kill of a Druid, they will. If this proves difficult, they will always retreat.

 

The jaw structure of the Jahmur appears to be a cross between a large, narrow-skull, lizard and a crocodile with a slender jaw-line. The first 6-7 rows of teeth, at the tip of the mouth, are angled slightly outward. When this creature attacks its victim, it dives in on it, as if attempting to puncture its prey. These creatures hunt anything.

 

Fears -------- : Druids.

Habitat ------ : Dense Forest and Forested Mountains.

Immunities - : None.

Life-span --- : 110 years.

Likes -------- : Hunting.

Needs ------- : Basic necessities of life (food, water shelter, Etc.).

Note --------- : None.

 

Special Abilities:

Night-Vision: As the Psychic Spell.

 

Special Defenses:

Damage-Reduction: 3 vs. blunt weapon attacks, 1 vs. sharp attacks.

 

Special abilities to turn:

Acid --------- : 87+

Blunt -------- : 77+

Cold --------- : 61+

Electricity -- : 61+

Fire ---------- : 76+

Needle ------ : 46+

Sharp -------- : 76+

 

Special Offenses:

None.

 

Susceptibilities and Weaknesses: None.

Weapon Susceptibilities : Rank-0 non-magical weapon to harm.